Rustov 2.0
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,621 top 71%
- Rank · 7d ago
- #15,837 ▲216 places up
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 1834446663
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 58/300 | ▼−15−20.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 46/225 | ▼−3−6.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+2+2.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 14/1000 | ▼−7−33.6% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▼−8−60.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 13/700 | ▼−36−73.5% |
Quick answers
from the figures on this pageRules & Settings
How is Rustov 2.0 configured in terms of rules and settings?
The name of Rustov 2.0 carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC is active.
Which map is played on Rustov 2.0?
A procedural map of size 3,500 with seed 1834446663 runs on Rustov 2.0, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does Rustov 2.0 sit in the rankings?
In the top 71% of all ranked servers, Rustov 2.0 is #15,621 on player hours over the last seven days.
What is the population on Rustov 2.0?
At present, Rustov 2.0 is offline; the last sighting was 19 days 23 hours ago.
Wipe Frequency
On what cycle does Rustov 2.0 wipe?
No rhythm can be told for Rustov 2.0 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 39 days 18 hours old.
Server Overview
Where can Rustov 2.0 be found?
No region is published by Rustov 2.0. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 124.171.41.77:28015 is its address.
Rustov 2.0 is on which Rust version?
The build is Rust network protocol 2633 and build 163493 on Windows, running on Rustov 2.0. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rustov 2.0?
Rustov 2.0 is down. The last time we saw it was 19 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on Rustov 2.0?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163493 (Build): Game build: 163493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon, which Rustov 2.0 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Rustov 2.0 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Rustov 2.0: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
What steps do I take to join Rustov 2.0?
The console route: start Rust, press F1, enter client.connect 124.171.41.77:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.