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RUST ANALYTICS
LIVE46,970PLY11,565SRV
QUOTE 124.221.154.100:28015 Online checked 13m ago

[钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件

teams off monthly wipes oxidehardcorepremium
Players · last
2/ 200
+0+20.0%24h
1% full
Day range 0 3
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 200
1% full
Change · 24h
+0
+20.0% from 2
7-day average
1
peak 4
Rank
#3,305
top 15%
Rank · 7d ago
#3,929
624 places up
Last wipe
11d ago
monthly schedule
Next wipe
22d 17h
Thu 5 Nov, 19:00 UTC FW
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
167
player hours, last seven days
Map
4250
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 17h

The force wipe · high confidence

wipe-day peak
4
players, last three wipes

Coming wipes

  1. 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:26 UTC11d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TW_LOCAL_台灣原倍服_10/02_EA · groups of 8+ · monthly · 2 on average0/100−1−100.0%
2Rustoria.co - SEA LongEA · groups of 12+ · monthly · 207 on average83/200+7+9.1%
3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 100 on average44/200−3−6.9%
4[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 61 on average35/250+10+41.4%
5[SEA] Facepunch 3EA · groups of 8+ · monthly · 30 on average10/250−4−26.8%
6VandalRust|JP/KR/SEA|Vanilla|初心者歓迎|月間ワイプEA · groups of 8+ · monthly · 14 on average14/100+14

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

No gather rate appears in the name of [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件. No group limit is published. It runs hardcore, Facepunch's hardest mode. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. Plugin count: Oxide. Joining needs premium status. VAC is active.

What is the current map on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

[钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 uses a procedural map of size 4,250, generated by the game.

Player Count

What position does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 hold in the server rankings?

For the last seven days, [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 holds rank #3,305 on player hours, in the top 15% of all ranked servers.

How many players does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 have?

2 of 200 slots on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 are filled at the moment. The seven-day average is 1 players, with a peak of 4. At 06:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

What can you expect on wipe day for [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

An average of 4 players marked the busiest point of its recent wipes. On the latest wipe, 20 hours after the wipe, the crowd peaked.

How often does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 wipe?

The only wipe at [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 11 days 10 hours ago the current world was created. The tags state monthly wipes.

Server Details

Where can [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 be found?

No region tag is published by [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件, though its name points to Asia. Rust Analytics reports the location a server claims, not the machine's actual location. 124.221.154.100:28015 is its address.

How is the performance on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

Average server fps for the last 48 hours is 117; the floor was 87. The entity count reached 109,088, covering buildings, deployables and all else in the world. Up to 3,577 MB of memory was used. Low fps and growing entities are the source of felt lag.

[钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 is on which Rust version?

The build is Rust network protocol 2634 and build 167584 on Windows, running on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件. The protocol has to match for you to join, and Steam applies that update.

Is [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 up, and how consistent is its uptime?

[钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 is up. It is taking players now. The reported uptime puts its last restart at about 2 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

These tags are published by [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 and read by the game's server browser: gmhardcore (Game mode): Hardcore rules, which are tougher; mp200 (Max players): It holds 200 slots; ts0 (Group limit): Teams do not run here; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^h (Hardcore): Facepunch's hardcore setting: survival is harsher and help is scarcer; ^q (Premium): Joining needs premium status; ^o (Oxide): The plugin framework here is Oxide (uMod). The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

These Rust Analytics lists include [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Monthly ^m, Hardcore ^h, Premium ^q and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

The console route: start Rust, press F1, enter client.connect 124.221.154.100:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. Joining needs premium status. For more information, go to https://qm.qq.com/cgi-bin/qm/qr?k=VWsGXq1JOWn3qLYD6J7uvdbFysTLTIvK&jump_from=webapi&authKey=/If9DB1iaQ7CqWkn/uX0S1Kz0ikZBxU6iqmyz3kMnhRf+t3nk+K8e7cUUXy4alm4.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^h,gmhardcore,cs167584,^q,ts0,^o

Game

gmhardcore
Game mode Hardcore rules, which are tougher.
mp200
Max players It holds 200 slots.
ts0
Group limit Teams do not run here.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^h
Hardcore Facepunch's hardcore setting: survival is harsher and help is scarcer.

Mods and access

^q
Premium Joining needs premium status.
^o
Oxide The plugin framework here is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.