MCSM WebRCON Test
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,001 top 71%
- Rank · 7d ago
- #16,953 ▲952 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 40/300 | ▲+13+50.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 69/245 | ▲+39+133.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▪+0+0.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 31/1000 | ▼−2−5.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 12/1000 | ▼−1−10.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 51/700 | ▼−34−39.7% |
Quick answers
from the figures on this pageMap and Rules
How is MCSM WebRCON Test configured in terms of rules and settings?
No gather rate appears in the name of MCSM WebRCON Test. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on MCSM WebRCON Test?
A procedural map runs on MCSM WebRCON Test, created by the game.
Player Count
What position does MCSM WebRCON Test hold in the server rankings?
For the last seven days, MCSM WebRCON Test holds rank #16,001 on player hours, in the top 71% of all ranked servers.
What is the population on MCSM WebRCON Test?
At present, MCSM WebRCON Test is offline; the last sighting was 9 days 6 hours ago.
Wipe Cycle
When does MCSM WebRCON Test schedule its wipes?
There are too few wipes on record for MCSM WebRCON Test to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 9 days 6 hours ago the current world was created.
Server Overview
What is the server location for MCSM WebRCON Test?
There is no region published for MCSM WebRCON Test. Rust Analytics reports the location a server claims, not the machine's actual location. 125.228.85.52:28015 is its address.
What Rust version is MCSM WebRCON Test running?
The build is Rust network protocol 2633 and build 165217 on Linux, running on MCSM WebRCON Test. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of MCSM WebRCON Test?
No response from MCSM WebRCON Test. It was last seen 9 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.
Tags & Filters
What is the meaning of the tags on MCSM WebRCON Test?
Published by MCSM WebRCON Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
MCSM WebRCON Test appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, MCSM WebRCON Test matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to MCSM WebRCON Test?
The console route: start Rust, press F1, enter client.connect 125.228.85.52:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.