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RUST ANALYTICS
LIVE33,117PLY11,479SRV
QUOTE 125.236.230.198:28115 Offline checked 22d ago

Local AUX1 Test Server

moddedcarbon
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,501
top 67%
Rank · 7d ago
#15,764
263 places up
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average26/300−6−17.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average21/225−7−24.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average2/1000−8−79.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average0/1000−1
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average5/700−10−67.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Local AUX1 Test Server?

The name of Local AUX1 Test Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Local AUX1 Test Server?

A procedural map runs on Local AUX1 Test Server, created by the game.

Player Count

What is the rank of Local AUX1 Test Server?

In the top 67% of all ranked servers, Local AUX1 Test Server is #15,501 on player hours over the last seven days.

How full is Local AUX1 Test Server?

At present, Local AUX1 Test Server is offline; the last sighting was 22 days 22 hours ago.

Wipe Schedule

How often does Local AUX1 Test Server wipe?

No rhythm can be told for Local AUX1 Test Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 26 days 2 hours old.

Server Info

What is the server location for Local AUX1 Test Server?

Its region code is au1, but Local AUX1 Test Server publishes no region. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 125.236.230.198:28115.

Local AUX1 Test Server is on which Rust version?

Rust network protocol 2633 and build 164795 on Windows is what Local AUX1 Test Server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Local AUX1 Test Server?

Local AUX1 Test Server is down. The last time we saw it was 22 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 22 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Local AUX1 Test Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164795 (Build): It runs build 164795; ptrak (Networking): The standard network layer, RakNet; $rau1 (Region code): The region code reads au1; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which Local AUX1 Test Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Local AUX1 Test Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Local AUX1 Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connection

What steps do I take to join Local AUX1 Test Server?

Type client.connect 125.236.230.198:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2633,gmrust,cs164795,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164795
Build It runs build 164795.
ptrak
Networking The standard network layer, RakNet.
$rau1
Region code The region code reads au1.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.