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RUST ANALYTICS
LIVE32,822PLY11,467SRV
QUOTE 126.218.13.17:28015 Offline checked 27d ago

Super Lino Max Development Server

moddedoxide
Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,288
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average33/300+1+4.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average21/225−7−24.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average3/1000−7−68.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average0/1000−1
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average7/700−8−54.8%

Quick answers

from the figures on this page

Rules & Settings

How is Super Lino Max Development Server configured in terms of rules and settings?

No gather rate is given in the name of Super Lino Max Development Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on Super Lino Max Development Server?

Super Lino Max Development Server uses a procedural map, which the game generates.

Activity

Where does Super Lino Max Development Server sit in the rankings?

In the top – of all ranked servers, Super Lino Max Development Server is #13,288 on player hours over the last seven days.

How full is Super Lino Max Development Server?

Right now, Super Lino Max Development Server is offline; the last sighting was 27 days 13 hours ago.

Wipe Cycle

How often does Super Lino Max Development Server wipe?

There are too few wipes on record for Super Lino Max Development Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 30 days 13 hours ago the current world was created.

Server Details

What is the location of Super Lino Max Development Server?

No region is published by Super Lino Max Development Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 126.218.13.17:28015.

What Rust version is Super Lino Max Development Server running?

The version in use at Super Lino Max Development Server: Rust network protocol 2633 and build 163794, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Super Lino Max Development Server up, and how consistent is its uptime?

No response from Super Lino Max Development Server. It was last seen 27 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 14 September 2026.

Tags & Filters

What is the meaning of the tags on Super Lino Max Development Server?

Published by Super Lino Max Development Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Super Lino Max Development Server?

On Rust Analytics, Super Lino Max Development Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to Super Lino Max Development Server?

Type client.connect 126.218.13.17:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.