JDAVID56
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,309 top 60%
- Rank · 7d ago
- #13,874 ▲565 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 186/225 | ▲+14+8.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 129/200 | ▲+27+26.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 406/425 | ▲+9+2.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 145/200 | ▲+54+60.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 28/250 | ▲+2+8.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 128/175 | ▲+41+47.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on JDAVID56?
The name of JDAVID56 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on JDAVID56?
The game generates the procedural map on JDAVID56.
Player Count
What position does JDAVID56 hold in the server rankings?
For the last seven days, JDAVID56 holds rank #13,309 on player hours, in the top 60% of all ranked servers.
How full is JDAVID56?
At present, JDAVID56 is offline; the last sighting was 6 days 6 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.
Wipe Frequency
When does JDAVID56 schedule its wipes?
The record holds too few of JDAVID56's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 6 days 8 hours ago the current world was created.
Server Info
What is the server location for JDAVID56?
There is no region published for JDAVID56. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 129.222.59.41:28015.
JDAVID56 is on which Rust version?
Rust network protocol 2634 and build 167058 on Windows is what JDAVID56 runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of JDAVID56?
JDAVID56 is down. The last time we saw it was 6 days 6 hours ago. 0% is its uptime for the last 6 full days, 0 of 144 hours. 7 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on JDAVID56?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which JDAVID56 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does JDAVID56 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature JDAVID56: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
How can I connect to JDAVID56?
Type client.connect 129.222.59.41:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8
Game
gmvanilla
mp10
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.