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RUST ANALYTICS
LIVE46,970PLY11,565SRV
QUOTE 129.222.59.41:28015 Offline checked 6d ago

JDAVID56

Players · last
1/ 10
n/a24h
10% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#13,309
top 60%
Rank · 7d ago
#13,874
565 places up
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average186/225+14+8.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average129/200+27+26.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average406/425+9+2.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average145/200+54+60.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250+2+8.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average128/175+41+47.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on JDAVID56?

The name of JDAVID56 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on JDAVID56?

The game generates the procedural map on JDAVID56.

Player Count

What position does JDAVID56 hold in the server rankings?

For the last seven days, JDAVID56 holds rank #13,309 on player hours, in the top 60% of all ranked servers.

How full is JDAVID56?

At present, JDAVID56 is offline; the last sighting was 6 days 6 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

When does JDAVID56 schedule its wipes?

The record holds too few of JDAVID56's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 6 days 8 hours ago the current world was created.

Server Info

What is the server location for JDAVID56?

There is no region published for JDAVID56. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 129.222.59.41:28015.

JDAVID56 is on which Rust version?

Rust network protocol 2634 and build 167058 on Windows is what JDAVID56 runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of JDAVID56?

JDAVID56 is down. The last time we saw it was 6 days 6 hours ago. 0% is its uptime for the last 6 full days, 0 of 144 hours. 7 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on JDAVID56?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which JDAVID56 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does JDAVID56 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature JDAVID56: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

How can I connect to JDAVID56?

Type client.connect 129.222.59.41:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build It runs build 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.