Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71%
- Rank · 7d ago
- #16,709 ▲742 places up
- Last wipe
- 29d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2000 Procedural Map · seed 6738
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 168/200 | ▲+14+9.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 86/200 | ▼−1−1.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 385/425 | ▲+57+17.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 94/200 | ▲+11+13.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 20/250 | ▼−10−32.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 94/125 | ▲+14+17.7% |
Quick answers
from the figures on this pageServer Rules
How is Rust Server configured in terms of rules and settings?
No gather rate appears in the name of Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
Which map is played on Rust Server?
Rust Server uses a procedural map of size 2,000 with seed 6738, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of Rust Server?
In the top 71% of all ranked servers, Rust Server is #15,967 on player hours over the last seven days.
What is the population on Rust Server?
Right now, Rust Server is offline; the last sighting was 40 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does Rust Server wipe?
No rhythm can be told for Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 29 days 7 hours old.
Server Overview
Where can Rust Server be found?
No region is published by Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 129.232.154.35:28055 is its address.
Is Rust Server performing well?
The last 48 hours average 110 server fps, the low being 61. At its peak it held 14,787 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,685 MB. A climbing entity count plus low fps is the lag players report.
Rust Server runs which version of Rust?
Rust network protocol 2633 and build 163794 on Windows is what Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
Is Rust Server up, and how consistent is its uptime?
Rust Server is down. The last time we saw it was 40 hours ago. 7 days 4 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 79% uptime, 132 of 168 hours. First sighting by Rust Analytics: 15 September 2026.
Tags & Filters
What is the meaning of the tags on Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Rust Server?
On Rust Analytics, Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Rust Server?
The console route: start Rust, press F1, enter client.connect 129.232.154.35:28055. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://www.GamingEvolved.co.za.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.