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RUST ANALYTICS
LIVE36,375PLY11,455SRV
QUOTE 133.88.100.72:28015 Online checked 9m ago

RustServer_17969

moddedoxide
Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#16,709
749 places up
Last wipe
187d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 251612223
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average66/300−33−33.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average43/225−18−28.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average17/1000−18−50.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−8−47.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average14/700−45−76.4%

Quick answers

from the figures on this page

Server Rules

How is RustServer_17969 configured in terms of rules and settings?

No gather rate is given in the name of RustServer_17969. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Which map is played on RustServer_17969?

A procedural map of size 4,500 with seed 251612223 runs on RustServer_17969, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does RustServer_17969 hold in the server rankings?

For the last seven days, RustServer_17969 holds rank #15,960 on player hours, in the top 71% of all ranked servers.

How full is RustServer_17969?

0 of 20 slots on RustServer_17969 are filled right now. Average players over the last seven days: 0.

Wipe Cycle

When does RustServer_17969 schedule its wipes?

The record holds too few of RustServer_17969's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 187 days 11 hours.

Server Details

Where can RustServer_17969 be found?

No region from RustServer_17969, and its region code is au1. Rust Analytics reports the location a server claims, not the machine's actual location. 133.88.100.72:28015 is its address.

What is the performance like on RustServer_17969?

The last 48 hours average 53 server fps, the low being 45. 117,334 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 7,416 MB. Low fps and growing entities are the source of felt lag.

RustServer_17969 runs which version of Rust?

The build is Rust network protocol 2623 and build 147942 on Linux, running on RustServer_17969. The protocol has to match for you to join, and Steam applies that update.

Is RustServer_17969 up, and how consistent is its uptime?

Online at this moment: RustServer_17969. 14 days 8 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on RustServer_17969?

Published by RustServer_17969 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2623 (Protocol): Protocol 2623: matching game versions are required to join; cs147942 (Build): It runs build 147942; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rau1 (Region code): au1 is the region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RustServer_17969 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature RustServer_17969: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to RustServer_17969?

The console route: start Rust, press F1, enter client.connect 133.88.100.72:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$rau1,v2623,gmrust,cs147942,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2623
Protocol Protocol 2623: matching game versions are required to join.
cs147942
Build It runs build 147942.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rau1
Region code au1 is the region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.