RustServer_17969
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- #16,709 ▲749 places up
- Last wipe
- 187d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 251612223
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 66/300 | ▼−33−33.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 43/225 | ▼−18−28.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+2+2.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 17/1000 | ▼−18−50.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 9/1000 | ▼−8−47.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 14/700 | ▼−45−76.4% |
Quick answers
from the figures on this pageServer Rules
How is RustServer_17969 configured in terms of rules and settings?
No gather rate is given in the name of RustServer_17969. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.
Which map is played on RustServer_17969?
A procedural map of size 4,500 with seed 251612223 runs on RustServer_17969, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does RustServer_17969 hold in the server rankings?
For the last seven days, RustServer_17969 holds rank #15,960 on player hours, in the top 71% of all ranked servers.
How full is RustServer_17969?
0 of 20 slots on RustServer_17969 are filled right now. Average players over the last seven days: 0.
Wipe Cycle
When does RustServer_17969 schedule its wipes?
The record holds too few of RustServer_17969's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 187 days 11 hours.
Server Details
Where can RustServer_17969 be found?
No region from RustServer_17969, and its region code is au1. Rust Analytics reports the location a server claims, not the machine's actual location. 133.88.100.72:28015 is its address.
What is the performance like on RustServer_17969?
The last 48 hours average 53 server fps, the low being 45. 117,334 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 7,416 MB. Low fps and growing entities are the source of felt lag.
RustServer_17969 runs which version of Rust?
The build is Rust network protocol 2623 and build 147942 on Linux, running on RustServer_17969. The protocol has to match for you to join, and Steam applies that update.
Is RustServer_17969 up, and how consistent is its uptime?
Online at this moment: RustServer_17969. 14 days 8 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on RustServer_17969?
Published by RustServer_17969 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2623 (Protocol): Protocol 2623: matching game versions are required to join; cs147942 (Build): It runs build 147942; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rau1 (Region code): au1 is the region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does RustServer_17969 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RustServer_17969: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
How can I connect to RustServer_17969?
The console route: start Rust, press F1, enter client.connect 133.88.100.72:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$rau1,v2623,gmrust,cs147942,ts8,^o^z
Game
gmrust
mp20
ts8
v2623
cs147942
ptrak
$rau1
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.