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RUST ANALYTICS
LIVE32,822PLY11,467SRV
QUOTE 133.88.116.112:28015 Online checked 6m ago

RustServer_14482

moddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#5,679
top 26%
Rank · 7d ago
#5,448
231 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
34
player hours, last seven days
Map
3000
Procedural Map · seed 22951
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

025507510005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average33/300+1+4.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average21/225−7−24.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average3/1000−7−68.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average0/1000−1
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average7/700−8−54.8%

Quick answers

from the figures on this page

Server Rules

How is RustServer_14482 configured in terms of rules and settings?

No gather rate appears in the name of RustServer_14482. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RustServer_14482?

RustServer_14482 uses a procedural map of size 3,000 with seed 22951, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does RustServer_14482 hold in the server rankings?

In the top 26% of all ranked servers, RustServer_14482 is #5,679 on player hours over the last seven days.

What is the population on RustServer_14482?

On RustServer_14482, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 2.

Wipe Frequency

When does RustServer_14482 schedule its wipes?

There are too few wipes on record for RustServer_14482 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 18 hours ago the current world was created.

Server Overview

What is the server location for RustServer_14482?

No region is published by RustServer_14482. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 133.88.116.112:28015 is its address.

What is the performance like on RustServer_14482?

Server fps over the last 48 hours: 78 on average, 52 at the lowest. The entity count reached 49,429, covering buildings, deployables and all else in the world. Memory use peaked at 3,012 MB. A climbing entity count plus low fps is the lag players report.

RustServer_14482 runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what RustServer_14482 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RustServer_14482?

RustServer_14482 is up. It is taking players now. 11 days 5 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 3 October 2026.

Tags & Filters

What is the meaning of the tags on RustServer_14482?

These tags are published by RustServer_14482 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RustServer_14482 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature RustServer_14482: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to RustServer_14482?

Type client.connect 133.88.116.112:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.