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RUST ANALYTICS
LIVE66,366PLY11,677SRV
QUOTE 134.195.101.194:28015 Offline checked 17d ago

Local Dev Server (No-EAC)

moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,818
top 72%
Rank · 7d ago
#10,585
6233 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average70/300+30+75.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average90/225+31+51.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average16/1000−10−38.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000+2+33.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average33/700−3−9.4%

Quick answers

from the figures on this page

Map and Rules

How is Local Dev Server (No-EAC) configured in terms of rules and settings?

No gather rate appears in the name of Local Dev Server (No-EAC). The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.

Which map is played on Local Dev Server (No-EAC)?

Local Dev Server (No-EAC) uses a procedural map, which the game generates.

Player Count

Where does Local Dev Server (No-EAC) sit in the rankings?

In the top 72% of all ranked servers, Local Dev Server (No-EAC) is #16,818 on player hours over the last seven days.

How many players does Local Dev Server (No-EAC) have?

Right now, Local Dev Server (No-EAC) is offline; the last sighting was 17 days 22 hours ago.

Wipe Schedule

How often does Local Dev Server (No-EAC) wipe?

There are too few wipes on record for Local Dev Server (No-EAC) to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 18 days 2 hours ago the current world was created.

Server Details

Where can Local Dev Server (No-EAC) be found?

No region is published by Local Dev Server (No-EAC). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 134.195.101.194:28015 is its address.

What Rust version is Local Dev Server (No-EAC) running?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Local Dev Server (No-EAC). The protocol has to match for you to join, and Steam applies that update.

How reliable is Local Dev Server (No-EAC) and is it currently online?

Local Dev Server (No-EAC) is down. The last time we saw it was 17 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 26 September 2026.

Tags & Filters

How should you interpret the tags on Local Dev Server (No-EAC)?

These tags are published by Local Dev Server (No-EAC) and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

Local Dev Server (No-EAC) appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Local Dev Server (No-EAC): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What is the process to join Local Dev Server (No-EAC)?

Type client.connect 134.195.101.194:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.