Beach Spawn Validation
Key statistics
the figures behind the quote- Players now
- 0/ 6 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- #16,410 ▲450 places up
- Last wipe
- 4d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 22:40 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 61/300 | ▼−38−38.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 44/225 | ▼−16−27.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+2+2.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 18/1000 | ▼−16−47.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 10/1000 | ▼−7−41.5% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 15/700 | ▼−44−74.8% |
Quick answers
from the figures on this pageRules & Settings
How is Beach Spawn Validation configured in terms of rules and settings?
No gather rate appears in the name of Beach Spawn Validation. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is not active.
Activity
What position does Beach Spawn Validation hold in the server rankings?
In the top 71% of all ranked servers, Beach Spawn Validation is #15,960 on player hours over the last seven days.
What is the population on Beach Spawn Validation?
Right now, Beach Spawn Validation is offline; the last sighting was 4 days 7 hours ago. Average players over the last seven days: 0.
Wipe Frequency
What can you expect on wipe day for Beach Spawn Validation?
Recent wipes at this server drew an average peak of 0 players. 1 hours after the latest wipe, the crowd reached its peak.
How often does Beach Spawn Validation wipe?
There are too few wipes on record for Beach Spawn Validation to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 4 days 8 hours old.
Server Overview
What is the server location for Beach Spawn Validation?
No region is published by Beach Spawn Validation. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 135.131.147.50:28945.
What Rust version is Beach Spawn Validation running?
The build is Rust network protocol 2634 and build 166494 on Windows, running on Beach Spawn Validation. The protocol has to match for you to join, and Steam applies that update.
How reliable is Beach Spawn Validation and is it currently online?
Offline at this moment: Beach Spawn Validation. Last seen 4 days 7 hours ago. The last 7 full days give 1% uptime, 1 hours on out of 168. First sighting by Rust Analytics: 5 October 2026.
Server Tags
How should you interpret the tags on Beach Spawn Validation?
Published by Beach Spawn Validation for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp6 (Max players): It holds 6 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Beach Spawn Validation?
The following Rust Analytics lists feature Beach Spawn Validation: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to Beach Spawn Validation?
The console route: start Rust, press F1, enter client.connect 135.131.147.50:28945. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp6
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.