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RUST ANALYTICS
LIVE36,021PLY11,450SRV
QUOTE 135.131.147.50:28945 Offline checked 4d ago

Beach Spawn Validation

moddedoxide
Players · last
0/ 6
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 6
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#16,410
450 places up
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 22:40 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average61/300−38−38.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average44/225−16−27.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average18/1000−16−47.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−7−41.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average15/700−44−74.8%

Quick answers

from the figures on this page

Rules & Settings

How is Beach Spawn Validation configured in terms of rules and settings?

No gather rate appears in the name of Beach Spawn Validation. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is not active.

Activity

What position does Beach Spawn Validation hold in the server rankings?

In the top 71% of all ranked servers, Beach Spawn Validation is #15,960 on player hours over the last seven days.

What is the population on Beach Spawn Validation?

Right now, Beach Spawn Validation is offline; the last sighting was 4 days 7 hours ago. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for Beach Spawn Validation?

Recent wipes at this server drew an average peak of 0 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does Beach Spawn Validation wipe?

There are too few wipes on record for Beach Spawn Validation to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 4 days 8 hours old.

Server Overview

What is the server location for Beach Spawn Validation?

No region is published by Beach Spawn Validation. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 135.131.147.50:28945.

What Rust version is Beach Spawn Validation running?

The build is Rust network protocol 2634 and build 166494 on Windows, running on Beach Spawn Validation. The protocol has to match for you to join, and Steam applies that update.

How reliable is Beach Spawn Validation and is it currently online?

Offline at this moment: Beach Spawn Validation. Last seen 4 days 7 hours ago. The last 7 full days give 1% uptime, 1 hours on out of 168. First sighting by Rust Analytics: 5 October 2026.

Server Tags

How should you interpret the tags on Beach Spawn Validation?

Published by Beach Spawn Validation for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp6 (Max players): It holds 6 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Beach Spawn Validation?

The following Rust Analytics lists feature Beach Spawn Validation: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to Beach Spawn Validation?

The console route: start Rust, press F1, enter client.connect 135.131.147.50:28945. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp6
Max players It holds 6 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.