slayworldrr
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #10,421 top 47%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- 1000 Procedural Map · seed 1857614323
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:38 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 59/300 | ▲+19+47.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 73/225 | ▲+14+23.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 13/1000 | ▼−13−50.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▼−2−33.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 30/700 | ▼−6−17.6% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on slayworldrr?
No gather rate is given in the name of slayworldrr. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is not active.
What is the current map on slayworldrr?
The map on slayworldrr is procedural, size 1,000, with seed 1857614323, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does slayworldrr hold in the server rankings?
In the top 47% of all ranked servers, slayworldrr is #10,421 on player hours over the last seven days.
How many players does slayworldrr have?
On slayworldrr, 0 players are in now, out of 40 slots. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 04:00 UTC, with an average of 1 players.
Wipe Frequency
How often does slayworldrr wipe?
No rhythm can be told for slayworldrr yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 42 hours old.
Server Info
What is the location of slayworldrr?
There is no region published for slayworldrr. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 135.148.15.214:24868 is its address.
What is the performance like on slayworldrr?
The last 48 hours average 240 server fps, the low being 235. At its peak it held 3,855 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,450 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is slayworldrr running?
Rust network protocol 2634 and build 167584 on Linux is what slayworldrr runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is slayworldrr and is it currently online?
slayworldrr is up. It is taking players now. The reported uptime puts its last restart at about 40 hours ago. 13 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on slayworldrr?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which slayworldrr publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature slayworldrr?
The following Rust Analytics lists feature slayworldrr: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
How can I connect to slayworldrr?
The console route: start Rust, press F1, enter client.connect 135.148.15.214:24868. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.