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RUST ANALYTICS
LIVE34,349PLY11,458SRV
QUOTE 135.148.15.35:28800 Online checked 12m ago

A Shockbyte x Discord Production Rust Server

moddedoxide
Players · last
0/ 40
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,170
top 68%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average26/300−28−51.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average0/245−43−100.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average6/1000−10−61.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−86.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−33−75.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, with seed 50000, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of A Shockbyte x Discord Production Rust Server?

For the last seven days, A Shockbyte x Discord Production Rust Server holds rank #15,170 on player hours, in the top 68% of all ranked servers.

How full is A Shockbyte x Discord Production Rust Server?

0 of 40 slots on A Shockbyte x Discord Production Rust Server are filled at the moment. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 0 players.

Wipe Schedule

How often does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 2 days ago the current world was created.

Server Info

Where can A Shockbyte x Discord Production Rust Server be found?

There is no region published for A Shockbyte x Discord Production Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 135.148.15.35:28800 is its address.

What is the performance like on A Shockbyte x Discord Production Rust Server?

The last 48 hours average 254 server fps, the low being 230. At its peak it held 8,186 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,107 MB. Low fps and growing entities are the source of felt lag.

A Shockbyte x Discord Production Rust Server is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on A Shockbyte x Discord Production Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is A Shockbyte x Discord Production Rust Server and is it currently online?

The server is live: A Shockbyte x Discord Production Rust Server is online. 52 minutes ago is when it last restarted, judging by the uptime it reports. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. The earliest Rust Analytics saw it was 12 October 2026.

Server Tags

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

Published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does A Shockbyte x Discord Production Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, A Shockbyte x Discord Production Rust Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join A Shockbyte x Discord Production Rust Server?

Type client.connect 135.148.15.35:28800 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.