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RUST ANALYTICS
LIVE90,960PLY11,768SRV
QUOTE 136.228.60.175:28015 Online checked 12m ago

Blackout Survival PVPRP

teams off moddedoxidehardcore
Players · last
0/ 5
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,079
top 45%
Rank · 7d ago
#6,591
3488 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
4800
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
12.6 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW12d ago 1 – running 0
Sat 19 Sep, 04:33 UTC24d ago 1 halved by day 1 12.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 7 on average6/100−3−35.7%
2Blackland#001 | HardcoreNA · no group limit · monthly · 3 on average3/100+0−10.0%
3TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 3 on average1/100−2−67.6%
4Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average5/50+1+22.4%
5[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average1/50−2−63.6%
6Wompa Land Hardcore PVE |Zombies|AI|1xgroups of 8+ · 1x · 1 on average3/100+2

Quick answers

from the figures on this page

Map and Rules

How is Blackout Survival PVPRP configured in terms of rules and settings?

No gather rate appears in the name of Blackout Survival PVPRP. The server does not state any group limit. It runs hardcore, Facepunch's hardest mode. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Blackout Survival PVPRP?

A procedural map of size 4,800 runs on Blackout Survival PVPRP, created by the game.

Population

What position does Blackout Survival PVPRP hold in the server rankings?

For the last seven days, Blackout Survival PVPRP holds rank #10,079 on player hours, in the top 45% of all ranked servers.

How many players does Blackout Survival PVPRP have?

0 of 5 slots on Blackout Survival PVPRP are filled at the moment. The seven-day average is 0 players, with a peak of 1. At 01:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Frequency

How does Blackout Survival PVPRP handle wipe day?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 1 the crowd dropped below half.

When does Blackout Survival PVPRP schedule its wipes?

There are too few wipes on record for Blackout Survival PVPRP to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days.

Server Overview

Where can Blackout Survival PVPRP be found?

There is no region published for Blackout Survival PVPRP. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 136.228.60.175:28015.

What is the performance like on Blackout Survival PVPRP?

Average server fps for the last 48 hours is 163; the floor was 135. 133,140 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,144 MB. Low fps and growing entities are the source of felt lag.

Blackout Survival PVPRP runs which version of Rust?

Rust network protocol 2634 and build 167584 on Windows is what Blackout Survival PVPRP runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Blackout Survival PVPRP?

The server is live: Blackout Survival PVPRP is online. Its own uptime figure dates the last restart to roughly 7 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Blackout Survival PVPRP?

Published by Blackout Survival PVPRP for the game's server browser to read: gmhardcore (Game mode): Hardcore rules, which are tougher; mp5 (Max players): It holds 5 slots; ts0 (Group limit): Teams do not run here; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Blackout Survival PVPRP appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Blackout Survival PVPRP: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.

Connection

What is the process to join Blackout Survival PVPRP?

The console route: start Rust, press F1, enter client.connect 136.228.60.175:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmhardcore,cs167584,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules, which are tougher.
mp5
Max players It holds 5 slots.
ts0
Group limit Teams do not run here.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.