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RUST ANALYTICS
LIVE92,699PLY11,774SRV
QUOTE 91.229.114.2:28019 Online checked 9m ago

TheLastOfRust Hardcore PvE Zombie Survival

teams off biweekly wipes moddedoxidehardcore
Players · last
7/ 100
+0+7.7%24h
7% full
Day range 3 16
7-day avg 7 peak 20
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
7/ 100
7% full
Change · 24h
+0
+7.7% from 6
7-day average
7
peak 20
Rank
#1,256
top 6%
Rank · 7d ago
#1,050
206 places down
Last wipe
11d ago
biweekly schedule
Next wipe
2d 0h
Thu 15 Oct, 18:35 UTC
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
1,214
player hours, last seven days
Map
4096
Custom Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 17 players.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:35 UTCin 2d 0h

Its biweekly schedule tag · low confidence

usual gap
13.9 days
between real wipes
wipe-day peak
38
players, last three wipes
crowd held
0%
else halves by day 4

Coming wipes

  1. 2d 0hThu 15 Oct, 18:35 UTC
  2. 16d 0hThu 29 Oct, 18:35 UTC
  3. 23d 1hThu 5 Nov, 19:00 UTCFW
  4. 30d 0hThu 12 Nov, 18:35 UTC
  5. 44d 0hThu 26 Nov, 18:35 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:35 UTC FW11d ago 34 – running 1
Thu 17 Sep, 20:00 UTC25d ago 41 halved by day 4 13.9 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average3/50+0+9.1%
2[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average0/50−2−100.0%
3Alone & AfraidOC · no group limit · biweekly · 1 on average0/50−1−100.0%
4Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 22 on average9/100−7−43.8%
5СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 9 on average3/200−2−36.8%
6[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 7 on average0/100−1−100.0%

Quick answers

from the figures on this page

Map and Rules

How is TheLastOfRust Hardcore PvE Zombie Survival configured in terms of rules and settings?

No gather rate appears in the name of TheLastOfRust Hardcore PvE Zombie Survival. No group limit is published. It runs hardcore, Facepunch's hardest mode. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

What is the current map on TheLastOfRust Hardcore PvE Zombie Survival?

TheLastOfRust Hardcore PvE Zombie Survival uses a procedural map of size 4,096, generated by the game. The name of the map reads: Custom Map.

Player Count

Where does TheLastOfRust Hardcore PvE Zombie Survival sit in the rankings?

In the top 6% of all ranked servers, TheLastOfRust Hardcore PvE Zombie Survival is #1,256 on player hours over the last seven days.

How full is TheLastOfRust Hardcore PvE Zombie Survival?

7 of 100 slots on TheLastOfRust Hardcore PvE Zombie Survival are filled right now. The seven-day average is 7 players, with a peak of 20. At 01:00 UTC in the last 48 hours, it averaged 14 players, the busiest hour.

Wipe Schedule

What happens on wipe day at TheLastOfRust Hardcore PvE Zombie Survival?

Recent wipes at this server drew an average peak of 38 players. On the latest wipe, 27 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 4 is where the crowd fell when it did not hold.

How often does TheLastOfRust Hardcore PvE Zombie Survival wipe?

The prediction follows the tag because too few of TheLastOfRust Hardcore PvE Zombie Survival's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 18:35 UTC. 11 days 22 hours ago the current world was created. The tags show wipes every two weeks.

Server Info

Where can TheLastOfRust Hardcore PvE Zombie Survival be found?

No region is published by TheLastOfRust Hardcore PvE Zombie Survival. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.229.114.2:28019.

What is the performance like on TheLastOfRust Hardcore PvE Zombie Survival?

Average server fps for the last 48 hours is 60; the floor was 50. The entity count reached 133,963, covering buildings, deployables and all else in the world. Up to 5,299 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is TheLastOfRust Hardcore PvE Zombie Survival running?

The version in use at TheLastOfRust Hardcore PvE Zombie Survival: Rust network protocol 2634 and build 167584, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of TheLastOfRust Hardcore PvE Zombie Survival?

Online at this moment: TheLastOfRust Hardcore PvE Zombie Survival. 22 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on TheLastOfRust Hardcore PvE Zombie Survival?

Published by TheLastOfRust Hardcore PvE Zombie Survival for the game's server browser to read: gmhardcore (Game mode): Hardcore rules, which are tougher; mp100 (Max players): Slot count: 100; ts0 (Group limit): The team system is off; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

TheLastOfRust Hardcore PvE Zombie Survival appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, TheLastOfRust Hardcore PvE Zombie Survival matches these lists: Modded Rust servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to TheLastOfRust Hardcore PvE Zombie Survival?

Type client.connect 91.229.114.2:28019 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://thelastofrust.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,gmhardcore,cs167584,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules, which are tougher.
mp100
Max players Slot count: 100.
ts0
Group limit The team system is off.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.