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RUST ANALYTICS
LIVE83,995PLY11,775SRV
QUOTE 136.243.50.209:28025 Offline checked 3d ago

TDL Staging Server

moddedcarbon
Players · last
0/ 5
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#10,265
top 46%
Rank · 7d ago
#10,787
522 places up
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
5500
Billy Joe's Custom Map · seed 1337
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct7 Oct10 Oct13 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:57 UTC9d ago 1 – running 0
Thu 1 Oct, 13:21 UTC12d ago 1 held half 2.9 days 0
Wed 30 Sep, 15:57 UTC13d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average127/300+49+63.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average186/245+89+92.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0+0.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average82/1000−21−20.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average29/1000−15−34.5%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average82/200+5+6.1%

Quick answers

from the figures on this page

Rules & Settings

How is TDL Staging Server configured in terms of rules and settings?

The name of TDL Staging Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is active.

Which map is played on TDL Staging Server?

The map on TDL Staging Server is procedural, size 5,500, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Billy Joe's Custom Map.

Population

What is the rank of TDL Staging Server?

For the last seven days, TDL Staging Server holds rank #10,265 on player hours, in the top 46% of all ranked servers.

How many players does TDL Staging Server have?

At present, TDL Staging Server is offline; the last sighting was 3 days 9 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Schedule

How does TDL Staging Server handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

When does TDL Staging Server schedule its wipes?

No next wipe can be predicted for TDL Staging Server: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 5 hours.

Server Overview

What is the server location for TDL Staging Server?

For TDL Staging Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 136.243.50.209:28025.

TDL Staging Server runs which version of Rust?

The version in use at TDL Staging Server: Rust network protocol 2635 and build 167476, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is TDL Staging Server and is it currently online?

Offline at this moment: TDL Staging Server. Last seen 3 days 9 hours ago. 64% is its uptime for the last 7 full days, 107 of 168 hours. First sighting by Rust Analytics: 28 September 2026.

Server Tags

How should you interpret the tags on TDL Staging Server?

These tags are published by TDL Staging Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167476 (Build): It runs build 167476; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature TDL Staging Server?

These Rust Analytics lists include TDL Staging Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join TDL Staging Server?

The console route: start Rust, press F1, enter client.connect 136.243.50.209:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs167476,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs167476
Build It runs build 167476.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.