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RUST ANALYTICS
LIVE32,953PLY11,462SRV
QUOTE 136.243.54.148:2365 Online EU checked 14m ago

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events

monthly wipes moddedoxidepve
Players · last
0/ 100
+024h
0% full
Day range 0 3
7-day avg 1 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 6
Rank
#2,956
top 13% · #1099 in EU
Rank · 7d ago
#3,152
196 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 13h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
213
player hours, last seven days
Map
4000
Procedural Map · seed 304626451
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers, top 38% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 13h

The force wipe · high confidence

wipe-day peak
4
players, last three wipes

Coming wipes

  1. 22d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW12d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average21/200−19−47.8%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average15/150−6−29.7%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average9/100+3+42.1%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average10/200−2−16.0%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average8/100+1+11.6%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average14/200+3+27.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

The name of [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

The map on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is procedural, size 4,000, with seed 304626451, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events hold in the server rankings?

On seven-day player hours, [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events sits at #2,956, in the top 13% across ranked servers and #1,099 in Europe.

What is the population on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

0 of 100 slots on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events are filled right now. The mean over the last seven days is 1 players, reaching 6 at its highest. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 4 players.

Wipe Cycle

What happens on wipe day at [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

Recent wipes at this server drew an average peak of 4 players. 19 hours after the latest wipe, the crowd reached its peak.

When does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events schedule its wipes?

Once a month, at the force wipe, [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 11 hours ago the current world was created. A monthly wipe schedule is published in its tags.

Server Info

What is the server location for [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

In Europe, [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 136.243.54.148:2365 is its address.

What is the performance like on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

Average server fps for the last 48 hours is 105; the floor was 32. 115,806 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,366 MB. What players feel as lag is low fps together with a rising entity count.

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is on which Rust version?

Rust network protocol 2634 and build 167058 on Linux is what [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events up, and how consistent is its uptime?

The server is live: [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is online. The reported uptime puts its last restart at about 2 minutes ago. 98% is its uptime for the last 7 full days, 165 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

Published by [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): Europe is its browser listing; sc1 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

The following Rust Analytics lists feature [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

How can I connect to [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

The console route: start Rust, press F1, enter client.connect 136.243.54.148:2365. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://store.quackplay.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,^m,EU,^p,gmrust,cs167058,sc1,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Build 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EU
Europe Europe is its browser listing.

Other

sc1
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.