MAP
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,652 top 66%
- Rank · 7d ago
- #12,612 ▼2040 places down
- Last wipe
- 14h ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- 4500 MAP · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.2 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:04 UTC14h ago | – | – | running | 0 |
| Sat 10 Oct, 12:08 UTC3d ago | 1 | – | – | 0 |
| Tue 6 Oct, 07:03 UTC7d ago | 1 | halved by day 1 | 4.2 days | 0 |
| Mon 5 Oct, 10:41 UTC8d ago | 1 | – | 0.8 days | 0 |
| Sun 4 Oct, 17:27 UTC9d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 15:35 UTC12d ago | 1 | – | 3.1 days | 0 |
| Wed 30 Sep, 13:42 UTC13d ago | 1 | – | 1.1 days | 0 |
| Tue 29 Sep, 15:56 UTC14d ago | 3 | – | 0.9 days | 0 |
| Mon 28 Sep, 06:48 UTC15d ago | 3 | – | 1.4 days | 0 |
| Sat 26 Sep, 19:29 UTC17d ago | 3 | – | 1.5 days | 1 |
| Sat 26 Sep, 06:34 UTC17d ago | 2 | – | 0.5 days | 0 |
| Wed 23 Sep, 09:52 UTC20d ago | 1 | held half | 2.9 days | 1 |
| Sun 20 Sep, 13:35 UTC23d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Sat 19 Sep, 20:04 UTC24d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 09:16 UTC24d ago | 1 | – | 0.4 days | 0 |
| Fri 18 Sep, 07:26 UTC25d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 40/300 | ▲+13+50.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 70/245 | ▲+40+136.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+2+2.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 28/1000 | ▼−5−14.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 8/1000 | ▼−5−40.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 42/700 | ▼−43−50.3% |
Quick answers
from the figures on this pageMap and Rules
How is MAP configured in terms of rules and settings?
No gather rate is given in the name of MAP. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is active.
Which map is played on MAP?
The map on MAP is procedural, size 4,500, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is MAP.
Population
What is the rank of MAP?
For the last seven days, MAP holds rank #14,652 on player hours, in the top 66% of all ranked servers.
How full is MAP?
On MAP, 0 players are in now, out of 100 slots. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 0 players.
Wipe Frequency
What happens on wipe day at MAP?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it did not hold.
When does MAP schedule its wipes?
There is no next wipe to predict for MAP, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 14 hours old.
Server Overview
What is the location of MAP?
No region is published by MAP. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 136.243.93.125:28075.
How is the performance on MAP?
The last 48 hours average 94 server fps, the low being 73. 90,916 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,365 MB. What players feel as lag is low fps together with a rising entity count.
MAP is on which Rust version?
The build is Rust network protocol 2634 and build 167584 on Windows, running on MAP. The protocol has to match for you to join, and Steam applies that update.
How reliable is MAP and is it currently online?
Online at this moment: MAP. The reported uptime puts its last restart at about 12 hours ago. 27% is its uptime for the last 7 full days, 46 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on MAP?
Published by MAP for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does MAP show up in Rust Analytics lists and filters?
These Rust Analytics lists include MAP: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
What is the process to join MAP?
The console route: start Rust, press F1, enter client.connect 136.243.93.125:28075. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.