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RUST ANALYTICS
LIVE52,834PLY11,644SRV
QUOTE 136.244.59.237:28015 Offline checked 16d ago

Orion Local Reference

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,957
top 71%
Rank · 7d ago
#15,887
1070 places down
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average234/275+32+16.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average216/275+72+50.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average336/350−75−18.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average193/250+74+62.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average32/250−3−9.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average177/275+48+37.2%

Quick answers

from the figures on this page

Rules & Settings

How is Orion Local Reference configured in terms of rules and settings?

The name of Orion Local Reference carries no gather rate. No group limit is published. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Orion Local Reference?

A procedural map runs on Orion Local Reference, created by the game.

Player Count

What position does Orion Local Reference hold in the server rankings?

In the top 71% of all ranked servers, Orion Local Reference is #16,957 on player hours over the last seven days.

How full is Orion Local Reference?

At present, Orion Local Reference is offline; the last sighting was 16 days ago.

Wipe Frequency

On what cycle does Orion Local Reference wipe?

There are too few wipes on record for Orion Local Reference to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 16 days.

Server Overview

What is the location of Orion Local Reference?

There is no region published for Orion Local Reference. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 136.244.59.237:28015.

Orion Local Reference is on which Rust version?

The build is Rust network protocol 2336 on Windows, running on Orion Local Reference. The protocol has to match for you to join, and Steam applies that update.

How reliable is Orion Local Reference and is it currently online?

Offline at this moment: Orion Local Reference. Last seen 16 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 27 September 2026.

Server Tags

How should you interpret the tags on Orion Local Reference?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; v2336 (Protocol): To join, your game needs protocol 2336; ptrak (Networking): The standard network layer, RakNet; h8811da7e (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; stok (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself, which Orion Local Reference publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Orion Local Reference?

The following Rust Analytics lists feature Orion Local Reference: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Connection

How can I connect to Orion Local Reference?

Type client.connect 136.244.59.237:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,v2336,h8811da7e,stok,gmrust

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Slot count: 2.
v2336
Protocol To join, your game needs protocol 2336.
ptrak
Networking The standard network layer, RakNet.

Other

h8811da7e
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
stok
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.