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RUST ANALYTICS
LIVE56,943PLY11,554SRV
QUOTE 136.33.219.187:28015 Online checked 9m ago

Fiendish test

teams off moddedcarbonhardcore
Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,550
top 52%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

AveragePeak
0123402:0004:0005:0007:0008:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:34 UTC4d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 7 on average5/100+0+7.1%
2Blackland#001 | Hardcore | ARE YOU STRONG ENOUGHNA · no group limit · monthly · 3 on average2/100+0+4.3%
3Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average2/50+0+0.0%
4TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average0/100−1
5[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average1/50+1
6Wompa Land Hardcore PVE |Zombies|AI|1xgroups of 8+ · 1x · 1 on average1/100+0−14.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Fiendish test?

No gather rate appears in the name of Fiendish test. The server does not state any group limit. hardcore is the mode, Facepunch's hardest mode. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Fiendish test?

The game generates the procedural map on Fiendish test.

Activity

What position does Fiendish test hold in the server rankings?

In the top 52% of all ranked servers, Fiendish test is #11,550 on player hours over the last seven days.

How full is Fiendish test?

0 of 10 slots on Fiendish test are filled at the moment. The seven-day average is 0 players, with a peak of 1.

Wipe Frequency

What happens on wipe day at Fiendish test?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Fiendish test wipe?

There are too few wipes on record for Fiendish test to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 15 hours.

Server Details

What is the server location for Fiendish test?

There is no region published for Fiendish test. Rust Analytics reports the location a server claims, not the machine's actual location. 136.33.219.187:28015 is its address.

What Rust version is Fiendish test running?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Fiendish test. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Fiendish test?

The server is live: Fiendish test is online. 4 full days have passed with 3% uptime, 3 of 96 hours. First sighting by Rust Analytics: 9 October 2026.

Tags & Filters

What is the meaning of the tags on Fiendish test?

These tags are published by Fiendish test and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp10 (Max players): It holds 10 slots; ts0 (Group limit): Teams do not run here; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Fiendish test?

The following Rust Analytics lists feature Fiendish test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last week.

Connection

What is the process to join Fiendish test?

The console route: start Rust, press F1, enter client.connect 136.33.219.187:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs167398,ts0,^z,^y

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp10
Max players It holds 10 slots.
ts0
Group limit Teams do not run here.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.