Skip to the page
RUST ANALYTICS
LIVE48,032PLY11,591SRV
QUOTE 136.47.25.184:28015 Offline checked 19d ago

DFAM Rust Dev

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,924
top 71%
Rank · 7d ago
#15,837
87 places down
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 525252
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average190/225+6+3.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average147/200+33+28.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average416/425+1+0.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average155/200+50+47.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250+3+9.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average132/175+36+36.8%

Quick answers

from the figures on this page

Map and Rules

How is DFAM Rust Dev configured in terms of rules and settings?

No gather rate is given in the name of DFAM Rust Dev. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on DFAM Rust Dev?

A procedural map of size 3,000 with seed 525252 runs on DFAM Rust Dev, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of DFAM Rust Dev?

In the top 71% of all ranked servers, DFAM Rust Dev is #15,924 on player hours over the last seven days.

What is the population on DFAM Rust Dev?

At present, DFAM Rust Dev is offline; the last sighting was 19 days 5 hours ago.

Wipe Schedule

On what cycle does DFAM Rust Dev wipe?

The record holds too few of DFAM Rust Dev's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 24 days 22 hours old.

Server Info

What is the location of DFAM Rust Dev?

For DFAM Rust Dev, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 136.47.25.184:28015.

What Rust version is DFAM Rust Dev running?

The version in use at DFAM Rust Dev: Rust network protocol 2633 and build 164530, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is DFAM Rust Dev and is it currently online?

DFAM Rust Dev is down. The last time we saw it was 19 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.

Server Tags

How should you interpret the tags on DFAM Rust Dev?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which DFAM Rust Dev publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

DFAM Rust Dev appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include DFAM Rust Dev: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join DFAM Rust Dev?

The console route: start Rust, press F1, enter client.connect 136.47.25.184:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.