DFAM Rust Dev
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,924 top 71%
- Rank · 7d ago
- #15,837 ▼87 places down
- Last wipe
- 24d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 525252
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 190/225 | ▲+6+3.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 147/200 | ▲+33+28.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 416/425 | ▲+1+0.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 155/200 | ▲+50+47.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▲+3+9.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 132/175 | ▲+36+36.8% |
Quick answers
from the figures on this pageMap and Rules
How is DFAM Rust Dev configured in terms of rules and settings?
No gather rate is given in the name of DFAM Rust Dev. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on DFAM Rust Dev?
A procedural map of size 3,000 with seed 525252 runs on DFAM Rust Dev, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What is the rank of DFAM Rust Dev?
In the top 71% of all ranked servers, DFAM Rust Dev is #15,924 on player hours over the last seven days.
What is the population on DFAM Rust Dev?
At present, DFAM Rust Dev is offline; the last sighting was 19 days 5 hours ago.
Wipe Schedule
On what cycle does DFAM Rust Dev wipe?
The record holds too few of DFAM Rust Dev's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 24 days 22 hours old.
Server Info
What is the location of DFAM Rust Dev?
For DFAM Rust Dev, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 136.47.25.184:28015.
What Rust version is DFAM Rust Dev running?
The version in use at DFAM Rust Dev: Rust network protocol 2633 and build 164530, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is DFAM Rust Dev and is it currently online?
DFAM Rust Dev is down. The last time we saw it was 19 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.
Server Tags
How should you interpret the tags on DFAM Rust Dev?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which DFAM Rust Dev publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
DFAM Rust Dev appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include DFAM Rust Dev: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join DFAM Rust Dev?
The console route: start Rust, press F1, enter client.connect 136.47.25.184:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp40
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.