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RUST ANALYTICS
LIVE32,390PLY11,447SRV
QUOTE 136.57.54.123:28017 Offline checked 16d ago

My Rust server | Powered by AMP

moddedcarbon
Players · last
1/ 100
n/a24h
1% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,567
top 65%
Rank · 7d ago
#7,715
7852 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average38/300−15−28.7%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.6%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average4/1000−11−72.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average0/1000−6−100.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average10/700−4−29.4%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average2/200−1−29.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, created by the game.

Player Count

Where does My Rust server | Powered by AMP sit in the rankings?

In the top 65% of all ranked servers, My Rust server | Powered by AMP is #15,567 on player hours over the last seven days.

What is the population on My Rust server | Powered by AMP?

Right now, My Rust server | Powered by AMP is offline; the last sighting was 16 days 7 hours ago.

Wipe Frequency

When does My Rust server | Powered by AMP schedule its wipes?

There are too few wipes on record for My Rust server | Powered by AMP to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 17 days 8 hours ago the current world was created.

Server Details

Where can My Rust server | Powered by AMP be found?

There is no region published for My Rust server | Powered by AMP. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 136.57.54.123:28017.

What Rust version is My Rust server | Powered by AMP running?

The build is Rust network protocol 2633 and build 165217 on Windows, running on My Rust server | Powered by AMP. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of My Rust server | Powered by AMP?

My Rust server | Powered by AMP is down. The last time we saw it was 16 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on My Rust server | Powered by AMP?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon; rustmaps (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set, which My Rust server | Powered by AMP publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Rust server | Powered by AMP show up in Rust Analytics lists and filters?

On Rust Analytics, My Rust server | Powered by AMP matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to Join

What steps do I take to join My Rust server | Powered by AMP?

The console route: start Rust, press F1, enter client.connect 136.57.54.123:28017. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,rustmaps,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Other

rustmaps
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.