MCP Rust [TH]
Key statistics
the figures behind the quote- Players now
- 0/ 80 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,922 top 72%
- Rank · 7d ago
- #16,709 ▲787 places up
- Last wipe
- 64d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 6000 Procedural Map · seed 82297582
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 36/300 | ▲+22+161.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 34/225 | ▲+8+29.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 7/1000 | ▼−5−40.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 4/1000 | ▪+0+10.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 18/700 | ▲+5+39.4% |
Quick answers
from the figures on this pageMap and Rules
How is MCP Rust [TH] configured in terms of rules and settings?
No gather rate is given in the name of MCP Rust [TH]. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on MCP Rust [TH]?
The map on MCP Rust [TH] is procedural, size 6,000, with seed 82297582, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What is the rank of MCP Rust [TH]?
In the top 72% of all ranked servers, MCP Rust [TH] is #15,922 on player hours over the last seven days.
How many players does MCP Rust [TH] have?
0 of 80 slots on MCP Rust [TH] are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
How often does MCP Rust [TH] wipe?
No rhythm can be told for MCP Rust [TH] yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 64 days 4 hours ago the current world was created.
Server Details
What is the location of MCP Rust [TH]?
There is no region published for MCP Rust [TH]. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 139.59.109.240:28015 is its address.
How is the performance on MCP Rust [TH]?
Server fps over the last 48 hours: 181 on average, 79 at the lowest. 210,873 entities is the maximum carried: buildings, deployables and everything else. Up to 5,683 MB of memory was used. Low fps and growing entities are the source of felt lag.
MCP Rust [TH] is on which Rust version?
The version in use at MCP Rust [TH]: Rust network protocol 2632 and build 160556, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of MCP Rust [TH]?
The server is live: MCP Rust [TH] is online. Its own uptime figure dates the last restart to roughly 7 days 15 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on MCP Rust [TH]?
These tags are published by MCP Rust [TH] and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp80 (Max players): It holds 80 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): To join, your game needs protocol 2632; cs160556 (Build): Build 160556; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
MCP Rust [TH] appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, MCP Rust [TH] matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What is the process to join MCP Rust [TH]?
The console route: start Rust, press F1, enter client.connect 139.59.109.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp80,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust
mp80
ts8
v2632
cs160556
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.