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RUST ANALYTICS
LIVE49,654PLY11,562SRV
QUOTE 139.59.109.240:28015 Online checked 12m ago

MCP Rust [TH]

moddedoxide
Players · last
0/ 80
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 80
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,922
top 72%
Rank · 7d ago
#16,709
787 places up
Last wipe
64d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
Procedural Map · seed 82297582
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average36/300+22+161.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average34/225+8+29.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average7/1000−5−40.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000+0+10.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average18/700+5+39.4%

Quick answers

from the figures on this page

Map and Rules

How is MCP Rust [TH] configured in terms of rules and settings?

No gather rate is given in the name of MCP Rust [TH]. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on MCP Rust [TH]?

The map on MCP Rust [TH] is procedural, size 6,000, with seed 82297582, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of MCP Rust [TH]?

In the top 72% of all ranked servers, MCP Rust [TH] is #15,922 on player hours over the last seven days.

How many players does MCP Rust [TH] have?

0 of 80 slots on MCP Rust [TH] are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

How often does MCP Rust [TH] wipe?

No rhythm can be told for MCP Rust [TH] yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 64 days 4 hours ago the current world was created.

Server Details

What is the location of MCP Rust [TH]?

There is no region published for MCP Rust [TH]. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 139.59.109.240:28015 is its address.

How is the performance on MCP Rust [TH]?

Server fps over the last 48 hours: 181 on average, 79 at the lowest. 210,873 entities is the maximum carried: buildings, deployables and everything else. Up to 5,683 MB of memory was used. Low fps and growing entities are the source of felt lag.

MCP Rust [TH] is on which Rust version?

The version in use at MCP Rust [TH]: Rust network protocol 2632 and build 160556, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of MCP Rust [TH]?

The server is live: MCP Rust [TH] is online. Its own uptime figure dates the last restart to roughly 7 days 15 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on MCP Rust [TH]?

These tags are published by MCP Rust [TH] and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp80 (Max players): It holds 80 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): To join, your game needs protocol 2632; cs160556 (Build): Build 160556; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

MCP Rust [TH] appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, MCP Rust [TH] matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What is the process to join MCP Rust [TH]?

The console route: start Rust, press F1, enter client.connect 139.59.109.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp80
Max players It holds 80 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol To join, your game needs protocol 2632.
cs160556
Build Build 160556.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.