Skip to the page
RUST ANALYTICS
LIVE44,948PLY11,563SRV
QUOTE 141.105.138.236:28015 Offline checked 22d ago

nameserver

Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,492
top 68%
Rank · 7d ago
#15,246
246 places down
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average163/225−9−5.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average119/200+17+16.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average416/425+19+4.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average141/200+50+55.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−3−11.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average119/175+32+36.9%

Quick answers

from the figures on this page

Map and Rules

How is nameserver configured in terms of rules and settings?

No gather rate is given in the name of nameserver. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on nameserver?

nameserver uses a procedural map, which the game generates.

Player Count

What position does nameserver hold in the server rankings?

For the last seven days, nameserver holds rank #15,492 on player hours, in the top 68% of all ranked servers.

What is the population on nameserver?

Right now, nameserver is offline; the last sighting was 22 days 14 hours ago.

Wipe Cycle

On what cycle does nameserver wipe?

No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 22 days 15 hours old.

Server Overview

What is the location of nameserver?

For nameserver, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 141.105.138.236:28015 is its address.

nameserver runs which version of Rust?

The version in use at nameserver: Rust network protocol 2633 and build 164530, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of nameserver?

Offline at this moment: nameserver. Last seen 22 days 14 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.

Server Tags

How should you interpret the tags on nameserver?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which nameserver publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

nameserver appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join nameserver?

Type client.connect 141.105.138.236:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players It holds 15 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.