Unreal Rust
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,482 top 67%
- Rank · 7d ago
- #15,603 ▲121 places up
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, and #613 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 40 on average | 16/100 | ▼−32−66.8% | |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average | 0/80 | ▼−1−100.0% | |
| 3 | PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on average | 10/200 | ▲+1+12.1% | |
| 4 | [ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average | 3/101 | ▪+0+20.0% | |
| 5 | LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average | 0/100 | ▼−1 | |
| 6 | [US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 4 on average | 5/100 | ▼−1−21.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Unreal Rust?
No gather rate appears in the name of Unreal Rust. The group limit is 4 players, set via quad. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
What is the current map on Unreal Rust?
A procedural map runs on Unreal Rust, created by the game.
Player Count
What position does Unreal Rust hold in the server rankings?
For the last seven days, Unreal Rust holds rank #15,482 on player hours, in the top 67% of all ranked servers. In the quad group, it ranks #613.
How many players does Unreal Rust have?
Right now, Unreal Rust is offline; the last sighting was 23 days 7 hours ago.
Wipe Schedule
How often does Unreal Rust wipe?
There are too few wipes on record for Unreal Rust to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 33 days 8 hours.
Server Overview
What is the server location for Unreal Rust?
There is no region published for Unreal Rust. Rust Analytics reports the location a server claims, not the machine's actual location. 142.112.208.201:28015 is its address.
Unreal Rust runs which version of Rust?
Rust network protocol 2633 and build 163794 on Linux is what Unreal Rust runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Unreal Rust?
Unreal Rust is down. The last time we saw it was 23 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Unreal Rust?
These tags are published by Unreal Rust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts4 (Group limit): Team size caps at 4; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Unreal Rust show up in Rust Analytics lists and filters?
These Rust Analytics lists include Unreal Rust: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Joining the Server
What steps do I take to join Unreal Rust?
The console route: start Rust, press F1, enter client.connect 142.112.208.201:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts4,^o^z
Game
gmrust
mp40
ts4
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.