The Squad Server
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,788 top 67%
- Rank · 7d ago
- #13,060 ▼1728 places down
- Last wipe
- 1h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 8.1 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:49 UTC1h ago | – | – | running | 1 |
| Sun 18 Oct, 21:49 UTC8d ago | 1 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 474 on average | 400/450 | ▲+389+3471.4% | |
| 2 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 394 on average | 21/250 | ▼−8−27.6% | |
| 3 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 380 on average | 32/250 | ▼−40−55.7% | |
| 4 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 310 on average | 132/200 | ▲+13+10.6% | |
| 5 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 301 on average | 57/200 | ▼−18−23.5% | |
| 6 | Rustafied.com - EU FridayEU · groups of 16+ · weekly · 247 on average | 68/100 | ▼−26−27.7% |
Quick answers
from the figures on this pageServer Rules
How is The Squad Server configured in terms of rules and settings?
The name of The Squad Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on The Squad Server?
A procedural map runs on The Squad Server, created by the game.
Player Count
What position does The Squad Server hold in the server rankings?
In the top 67% of all ranked servers, The Squad Server is #14,788 on player hours over the last seven days.
How full is The Squad Server?
Right now, The Squad Server is offline; the last sighting was 1 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 0 players.
Wipe Schedule
What happens on wipe day at The Squad Server?
An average of 1 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.
How often does The Squad Server wipe?
The record holds too few of The Squad Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 1 hours old.
Server Info
What is the location of The Squad Server?
For The Squad Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 142.181.123.46:33353.
What Rust version is The Squad Server running?
Rust network protocol 2635 and build 168909 on Windows is what The Squad Server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of The Squad Server?
No response from The Squad Server. It was last seen 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 18 October 2026.
Tags and Rankings
How should you interpret the tags on The Squad Server?
Published by The Squad Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does The Squad Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include The Squad Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
How can I connect to The Squad Server?
Type client.connect 142.181.123.46:33353 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.