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RUST ANALYTICS
LIVE90,318PLY11,785SRV
QUOTE 142.91.157.252:28025 Online checked 12m ago

A LOW.MS Rust Server

moddedcarbon
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#5,504
top 25%
Rank · 7d ago
#6,026
522 places up
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
39
player hours, last seven days
Map
3000
Procedural Map · seed 2011482507
First seen
19 Sep 2026
no hostname published

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.3 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctSat 3 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:42 UTC4d ago 3 – running 0
Sat 3 Oct, 18:19 UTC10d ago 2 held half 5.8 days 0
Thu 1 Oct, 19:38 UTC FW11d ago 2 – 1.9 days 0
Tue 29 Sep, 12:12 UTC14d ago 6 halved by day 1 2.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average155/300+22+17.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average204/245+69+50.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+1+0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 83 on average104/1000−37−26.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average41/1000−12−22.6%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 75 on average87/200−12−12.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on A LOW.MS Rust Server?

The name of A LOW.MS Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on A LOW.MS Rust Server?

A procedural map of size 3,000 with seed 2011482507 runs on A LOW.MS Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does A LOW.MS Rust Server sit in the rankings?

For the last seven days, A LOW.MS Rust Server holds rank #5,504 on player hours, in the top 25% of all ranked servers.

How many players does A LOW.MS Rust Server have?

On A LOW.MS Rust Server, 0 players are in now, out of 50 slots. Average players over seven days: 0; peak: 3. At 16:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

What can you expect on wipe day for A LOW.MS Rust Server?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 2 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The crowd fell below half by day 1 when it did not hold.

How often does A LOW.MS Rust Server wipe?

There is no next wipe to predict for A LOW.MS Rust Server, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 4 days 4 hours ago the current world was created.

Server Details

What is the server location for A LOW.MS Rust Server?

There is no region published for A LOW.MS Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 142.91.157.252:28025.

What is the performance like on A LOW.MS Rust Server?

The last 48 hours average 219 server fps, the low being 189. 68,546 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,242 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is A LOW.MS Rust Server running?

Rust network protocol 2634 and build 167398 on Windows is what A LOW.MS Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of A LOW.MS Rust Server?

Online at this moment: A LOW.MS Rust Server. The reported uptime puts its last restart at about 20 hours ago. 7 full days have passed with 92% uptime, 155 of 168 hours. First sighting by Rust Analytics: 19 September 2026.

Tags & Filters

What is the meaning of the tags on A LOW.MS Rust Server?

These tags are published by A LOW.MS Rust Server and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A LOW.MS Rust Server?

These Rust Analytics lists include A LOW.MS Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to A LOW.MS Rust Server?

The console route: start Rust, press F1, enter client.connect 142.91.157.252:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^z,^y

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.