Home
Key statistics
the figures behind the quote- Players now
- 0/ 7 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,900 top 72%
- Rank · 7d ago
- #15,970 ▲70 places up
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 38/300 | ▼−15−28.7% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−0.6% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 4/1000 | ▼−11−72.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 0/1000 | ▼−6−100.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 10/700 | ▼−4−29.4% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 2/200 | ▼−1−29.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Home?
No gather rate appears in the name of Home. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is not active.
Which map is played on Home?
Home uses a procedural map, which the game generates.
Population
Where does Home sit in the rankings?
In the top 72% of all ranked servers, Home is #15,900 on player hours over the last seven days.
How full is Home?
At present, Home is offline; the last sighting was 5 days 22 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does Home schedule its wipes?
The record holds too few of Home's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 13 days 8 hours old.
Server Info
Where can Home be found?
No region is published by Home. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 143.105.199.204:28015.
What Rust version is Home running?
The version in use at Home: Rust network protocol 2634 and build 166494, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Home?
Offline at this moment: Home. Last seen 5 days 22 hours ago. 5% is its uptime for the last 6 full days, 7 of 144 hours. 8 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Home?
These tags are published by Home and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp7 (Max players): Capacity: 7 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
Home appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Home: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Home?
The console route: start Rust, press F1, enter client.connect 143.105.199.204:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp7,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp7
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.