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RUST ANALYTICS
LIVE52,822PLY11,646SRV
QUOTE 143.44.236.142:28015 Offline checked 2d ago

Sticky Armpits

Players · last
1/ 1
n/a24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#7,387
top 33%
Rank · 7d ago
#6,988
399 places down
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
15
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:14 UTC3d ago 1 – running 0
Fri 9 Oct, 21:23 UTC4d ago 1 – 0.6 days 0
Fri 2 Oct, 19:36 UTC11d ago 1 held half 7.1 days 0
Wed 30 Sep, 20:27 UTC13d ago 1 – 2 days 0
Sat 26 Sep, 05:20 UTC17d ago 1 held half 4.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average230/275+28+14.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average219/275+75+52.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average347/350−64−15.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average190/250+71+60.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average36/250+1+1.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average176/275+47+36.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Sticky Armpits?

No gather rate appears in the name of Sticky Armpits. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on Sticky Armpits?

A procedural map runs on Sticky Armpits, created by the game.

Activity

What is the rank of Sticky Armpits?

In the top 33% of all ranked servers, Sticky Armpits is #7,387 on player hours over the last seven days.

How many players does Sticky Armpits have?

Right now, Sticky Armpits is offline; the last sighting was 2 days 23 hours ago. Average players over seven days: 1; peak: 1.

Wipe Cycle

What can you expect on wipe day for Sticky Armpits?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does Sticky Armpits wipe?

No next wipe can be predicted for Sticky Armpits: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 3 days 11 hours ago the current world was created.

Server Details

Where can Sticky Armpits be found?

For Sticky Armpits, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 143.44.236.142:28015.

Sticky Armpits is on which Rust version?

The build is Rust network protocol 2634 and build 166586 on Windows, running on Sticky Armpits. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Sticky Armpits?

No response from Sticky Armpits. It was last seen 2 days 23 hours ago. 7 full days have passed with 17% uptime, 29 of 168 hours. First sighting by Rust Analytics: 25 September 2026.

Tags & Filters

How should you interpret the tags on Sticky Armpits?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Sticky Armpits publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Sticky Armpits appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Sticky Armpits: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join Sticky Armpits?

Type client.connect 143.44.236.142:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Game build: 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.