MadRust PVE - Get Achievements
Key statistics
the figures behind the quote- Players now
- 27/ 50 54% full
- Change · 24h
- ▪+0 +0.6% from 27
- 7-day average
- 20 peak 43
- Rank
- #743 top 3% · #131 in NA
- Rank · 7d ago
- #696 ▼47 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 1h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3,351 player hours, last seven days
- Map
- 4500 Procedural Map · seed 606220
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 30 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 50 players, last three wipes
Coming wipes
- 22d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 27 hours in, with 5 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:52 UTC FW12d ago | 50+5 queue | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average | 34/200 | ▼−1−2.2% | |
| 2 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average | 21/200 | ▼−7−24.8% | |
| 3 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average | 15/100 | ▲+3+26.8% | |
| 4 | Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 19 on average | 17/100 | ▼−6−24.7% | |
| 5 | [US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 14 on average | 12/150 | ▲+2+19.0% | |
| 6 | Akemi |US| Noob-Friendly |PVE| No Killing, Raiding, Stealing.NA · groups of 8+ · monthly · 7 on average | 5/69 | ▪+0+5.3% |
Quick answers
from the figures on this pageRules & Settings
How is MadRust PVE - Get Achievements configured in terms of rules and settings?
The name of MadRust PVE - Get Achievements carries no gather rate. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. Community is its listing in the server browser. Oxide plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
Which map is played on MadRust PVE - Get Achievements?
MadRust PVE - Get Achievements uses a procedural map of size 4,500 with seed 606220, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
Where does MadRust PVE - Get Achievements sit in the rankings?
In the top 3% of all ranked servers, MadRust PVE - Get Achievements is #743 on player hours over the last seven days and #131 in North America.
How full is MadRust PVE - Get Achievements?
On MadRust PVE - Get Achievements, 27 players are in now, out of 50 slots. The mean over the last seven days is 20 players, reaching 43 at its highest. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 28 players.
Wipe Frequency
How does MadRust PVE - Get Achievements handle wipe day?
The average peak across its recent wipes is 50 players. 27 hours after the latest wipe the crowd peaked; 5 more stood in the queue.
When does MadRust PVE - Get Achievements schedule its wipes?
Once a month, at the force wipe, MadRust PVE - Get Achievements wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 23 hours ago the current world was created. The tags state monthly wipes.
Server Overview
Where can MadRust PVE - Get Achievements be found?
With the NA tag, MadRust PVE - Get Achievements lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. 144.217.125.40:28080 is its address.
How is the performance on MadRust PVE - Get Achievements?
Server fps over the last 48 hours: 48 on average, 31 at the lowest. At its peak it held 203,007 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,922 MB. Low fps and growing entities are the source of felt lag.
MadRust PVE - Get Achievements runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on MadRust PVE - Get Achievements. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of MadRust PVE - Get Achievements?
The server is live: MadRust PVE - Get Achievements is online. The reported uptime puts its last restart at about 4 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on MadRust PVE - Get Achievements?
Published by MadRust PVE - Get Achievements for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); NA (North America): The browser places this server in North America. The top of this page and the tags both show its players now, its queue and when its world was made.
MadRust PVE - Get Achievements appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include MadRust PVE - Get Achievements: Rust community servers, Best Rust PvE servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
Joining the Server
How can I connect to MadRust PVE - Get Achievements?
Type client.connect 144.217.125.40:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/WrW5VXvtqe.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167781,ts8,^o
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.