Skip to the page
RUST ANALYTICS
LIVE85,469PLY11,684SRV
QUOTE 144.217.125.40:28080 Online NA checked 8m ago

MadRust PVE - Get Achievements

monthly wipes vanillaoxidepve
Players · last
27/ 50
+0+0.6%24h
54% full
Day range 6 29
7-day avg 20 peak 43
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
27/ 50
54% full
Change · 24h
+0
+0.6% from 27
7-day average
20
peak 43
Rank
#743
top 3% · #131 in NA
Rank · 7d ago
#696
47 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 1h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3,351
player hours, last seven days
Map
4500
Procedural Map · seed 606220
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 30 players.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 3% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 1h

The force wipe · high confidence

wipe-day peak
50
players, last three wipes

Coming wipes

  1. 22d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 50, 27 hours in, with 5 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW12d ago 50+5 queue – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average34/200−1−2.2%
2ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average21/200−7−24.8%
3Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average15/100+3+26.8%
4Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 19 on average17/100−6−24.7%
5[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 14 on average12/150+2+19.0%
6Akemi |US| Noob-Friendly |PVE| No Killing, Raiding, Stealing.NA · groups of 8+ · monthly · 7 on average5/69+0+5.3%

Quick answers

from the figures on this page

Rules & Settings

How is MadRust PVE - Get Achievements configured in terms of rules and settings?

The name of MadRust PVE - Get Achievements carries no gather rate. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. Community is its listing in the server browser. Oxide plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

Which map is played on MadRust PVE - Get Achievements?

MadRust PVE - Get Achievements uses a procedural map of size 4,500 with seed 606220, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does MadRust PVE - Get Achievements sit in the rankings?

In the top 3% of all ranked servers, MadRust PVE - Get Achievements is #743 on player hours over the last seven days and #131 in North America.

How full is MadRust PVE - Get Achievements?

On MadRust PVE - Get Achievements, 27 players are in now, out of 50 slots. The mean over the last seven days is 20 players, reaching 43 at its highest. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 28 players.

Wipe Frequency

How does MadRust PVE - Get Achievements handle wipe day?

The average peak across its recent wipes is 50 players. 27 hours after the latest wipe the crowd peaked; 5 more stood in the queue.

When does MadRust PVE - Get Achievements schedule its wipes?

Once a month, at the force wipe, MadRust PVE - Get Achievements wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 23 hours ago the current world was created. The tags state monthly wipes.

Server Overview

Where can MadRust PVE - Get Achievements be found?

With the NA tag, MadRust PVE - Get Achievements lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. 144.217.125.40:28080 is its address.

How is the performance on MadRust PVE - Get Achievements?

Server fps over the last 48 hours: 48 on average, 31 at the lowest. At its peak it held 203,007 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,922 MB. Low fps and growing entities are the source of felt lag.

MadRust PVE - Get Achievements runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on MadRust PVE - Get Achievements. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of MadRust PVE - Get Achievements?

The server is live: MadRust PVE - Get Achievements is online. The reported uptime puts its last restart at about 4 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on MadRust PVE - Get Achievements?

Published by MadRust PVE - Get Achievements for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); NA (North America): The browser places this server in North America. The top of this page and the tags both show its players now, its queue and when its world was made.

MadRust PVE - Get Achievements appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include MadRust PVE - Get Achievements: Rust community servers, Best Rust PvE servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.

Joining the Server

How can I connect to MadRust PVE - Get Achievements?

Type client.connect 144.217.125.40:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/WrW5VXvtqe.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.