Stillwater Shores PVE | PVP
Key statistics
the figures behind the quote- Players now
- 25/ 100 25% full
- Change · 24h
- ▼−7 −21.5% from 32
- 7-day average
- 20 peak 52
- Rank
- #747 top 3% · #131 in NA
- Rank · 7d ago
- #690 ▼57 places down
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 21d 18h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 30 max players per team
- Gather rate
- – no rate in the name
- Score
- 3,309 player hours, last seven days
- Map
- 5000 Custom Map · seed 1960035033
- First seen
- 13 Sep 2026 server.stillwatershores.org
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 45 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 63 players, last three wipes
Coming wipes
- 21d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 63, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:44 UTC FW13d ago | 63 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 51 on average | 72/200 | ▲+1+0.8% | |
| 2 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average | 64/200 | ▲+3+4.6% | |
| 3 | MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 20 on average | 14/50 | ▼−1−4.5% | |
| 4 | Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 18 on average | 31/100 | ▪+0+0.5% | |
| 5 | [US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 14 on average | 20/150 | ▲+2+9.1% | |
| 6 | Akemi |US| Noob-Friendly |PVE| No Killing, Raiding, Stealing.NA · groups of 8+ · monthly · 7 on average | 8/69 | ▼−3−29.4% |
Quick answers
from the figures on this pageRules & Settings
How is Stillwater Shores PVE | PVP configured in terms of rules and settings?
No gather rate is given in the name of Stillwater Shores PVE | PVP. The maximum group size is 30 players. It runs pve, player-versus-player combat is absent. You will find it under Community in the server browser: it is a community server. Carbon plugins are in use. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
What is the current map on Stillwater Shores PVE | PVP?
The map on Stillwater Shores PVE | PVP is procedural, size 5,000, with seed 1960035033, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.
Activity
What position does Stillwater Shores PVE | PVP hold in the server rankings?
In the top 3% of all ranked servers, Stillwater Shores PVE | PVP is #747 on player hours over the last seven days and #131 in North America.
How full is Stillwater Shores PVE | PVP?
25 of 100 slots on Stillwater Shores PVE | PVP are filled right now. The mean over the last seven days is 20 players, reaching 52 at its highest. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 40 players.
Wipe Schedule
How does Stillwater Shores PVE | PVP handle wipe day?
The average peak across its recent wipes is 63 players. On the latest wipe, 8 hours after the wipe, the crowd peaked.
On what cycle does Stillwater Shores PVE | PVP wipe?
Once a month, at the force wipe, Stillwater Shores PVE | PVP wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 13 days 7 hours. A monthly wipe schedule is published in its tags.
Server Overview
What is the location of Stillwater Shores PVE | PVP?
In North America, Stillwater Shores PVE | PVP lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 168.100.162.13:28015 is its address.
Is Stillwater Shores PVE | PVP performing well?
Server fps over the last 48 hours: 54 on average, 48 at the lowest. 282,329 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 8,152 MB. What players feel as lag is low fps together with a rising entity count.
Stillwater Shores PVE | PVP is on which Rust version?
The version in use at Stillwater Shores PVE | PVP: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Stillwater Shores PVE | PVP?
Online at this moment: Stillwater Shores PVE | PVP. 14 hours ago is when it last restarted, judging by the uptime it reports. 86% is its uptime for the last 7 full days, 144 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on Stillwater Shores PVE | PVP?
Published by Stillwater Shores PVE | PVP for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts30 (Group limit): Teams take no more than 30; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No fighting between players: the world is the threat; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Who manages Stillwater Shores PVE | PVP?
No other server we track uses the stillwatershores.org hostname that Stillwater Shores PVE | PVP publishes.
Stillwater Shores PVE | PVP appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Stillwater Shores PVE | PVP matches these lists: Rust community servers, Best Rust PvE servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
Joining the Server
What is the process to join Stillwater Shores PVE | PVP?
The console route: start Rust, press F1, enter client.connect 168.100.162.13:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/J563SWextP.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^y,^m,^v,NA,^p,gmrust,cs167781,ts30
Game
gmrust
mp100
ts30
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.