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RUST ANALYTICS
LIVE45,800PLY11,647SRV
QUOTE 144.255.147.233:10086 Online EA checked 9m ago

『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老

biweekly wipes moddedoxidepve
Players · last
2/ 100
−1−27.3%24h
2% full
Day range 0 7
7-day avg 3 peak 11
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 100
2% full
Change · 24h
−1
−27.3% from 3
7-day average
3
peak 11
Rank
#2,583
top 12% · #271 in EA
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
biweekly schedule
Next wipe
2d 23h
Fri 30 Oct, 02:06 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
252
player hours, last seven days
Map
4750
Procedural Map · seed 678254
First seen
23 Oct 2026
no hostname published

Players

AveragePeak
02.557.51003:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 9 players.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 12% of all ranked servers, top 50% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeFriday 30 October, 02:06 UTCin 2d 23h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 61 on average37/200−18−33.0%
2[JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 8 on average5/65+2+93.5%
3[喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 7 on average2/100−1−33.3%
4JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイドEA · groups of 1000+ · 1x · biweekly · 6 on average11/69+4+65.0%
5[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎EA · groups of 16+ · biweekly · 4 on average3/50+0−12.2%
6PVE 서버EA · groups of 8+ · biweekly · 2 on average4/50+4

Quick answers

from the figures on this page

Server Rules

How is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 configured in terms of rules and settings?

No gather rate appears in the name of 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?

『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 uses a procedural map of size 4,750 with seed 678254, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 sit in the rankings?

On seven-day player hours, 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 sits at #2,583, in the top 12% across ranked servers and #271 in Asia.

How full is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?

2 of 100 slots on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 are filled at the moment. Average players over seven days: 3; peak: 11. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 7 players.

Wipe Frequency

How often does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 wipe?

The estimate for 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老's next wipe comes from biweekly: 14 days after its last wipe. The date of its next wipe is Friday 30 October at 02:06 UTC. Its world now is 11 days old. The tags show wipes every two weeks.

Server Overview

What is the server location for 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?

The EA tag and Asia are what 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 144.255.147.233:10086 is its address.

Is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 performing well?

Average server fps for the last 48 hours is 118; the floor was 91. At its peak it held 170,935 entities: buildings, deployables and the rest of the world. The memory ceiling reached 5,661 MB. Low fps and growing entities are the source of felt lag.

『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 runs which version of Rust?

The version in use at 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老: Rust network protocol 2635 and build 168909, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?

『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is up. It is taking players now. 3 hours ago is when it last restarted, judging by the uptime it reports. The last 3 full days give 100% uptime, 72 hours on out of 72. First sighting by Rust Analytics: 23 October 2026.

Tags and Rankings

What is the meaning of the tags on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?

These tags are published by 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): One wipe every fortnight; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EA (East Asia): East Asia is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?

These Rust Analytics lists include 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?

Type client.connect 144.255.147.233:10086 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://actech28.github.io/Actech/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Build 168909.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EA
East Asia East Asia is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.