Skip to the page
RUST ANALYTICS
LIVE38,441PLY11,535SRV
QUOTE 144.31.19.44:28015 Offline checked 22d ago

nameserver

Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,482
top 67%
Rank · 7d ago
#15,603
121 places up
Last wipe
56d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average164/200+10+6.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average91/200+4+4.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average395/450+67+20.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average91/200+8+10.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−7−22.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average96/150+16+20.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on nameserver?

The name of nameserver carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on nameserver?

A procedural map runs on nameserver, created by the game.

Activity

Where does nameserver sit in the rankings?

For the last seven days, nameserver holds rank #15,482 on player hours, in the top 67% of all ranked servers.

What is the population on nameserver?

At present, nameserver is offline; the last sighting was 22 days 9 hours ago.

Wipe Frequency

On what cycle does nameserver wipe?

There are too few wipes on record for nameserver to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 56 days 18 hours.

Server Details

What is the location of nameserver?

For nameserver, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 144.31.19.44:28015 is its address.

nameserver is on which Rust version?

The version in use at nameserver: Rust network protocol 2632 and build 160953, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is nameserver up, and how consistent is its uptime?

nameserver is down. The last time we saw it was 22 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 21 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Your game must run protocol 2632 to connect; cs160953 (Build): Game build: 160953; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does nameserver show up in Rust Analytics lists and filters?

On Rust Analytics, nameserver matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to nameserver?

The console route: start Rust, press F1, enter client.connect 144.31.19.44:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2632,gmrust,cs160953,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Slot count: 15.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol Your game must run protocol 2632 to connect.
cs160953
Build Game build: 160953.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.