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RUST ANALYTICS
LIVE43,509PLY11,484SRV
QUOTE 145.239.232.105:27016 Online checked 13m ago

[DEV] Fireabend

vanillamoddedoxide
Players · last
0/ ?
+024h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,929
top 72%
Rank · 7d ago
#15,970
41 places up
Last wipe
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3750
Custom Map · seed 55555
First seen
23 Sep 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:11 UTC17h ago – – – 0
Tue 13 Oct, 08:11 UTC1d ago – – – 0
Mon 12 Oct, 08:11 UTC2d ago – – – 0
Sun 11 Oct, 08:11 UTC3d ago – – – 0
Sat 10 Oct, 08:11 UTC4d ago – – – 0
Fri 9 Oct, 08:11 UTC5d ago – – – 0
Thu 8 Oct, 08:11 UTC6d ago – – – 0
Wed 7 Oct, 08:10 UTC7d ago – – – 0
Tue 6 Oct, 08:11 UTC8d ago – – – 0
Mon 5 Oct, 08:11 UTC9d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average44/100−6−12.7%
2Buttered Cat | Wandering Tradergroups of 8+ · 1 on average0/10−2−100.0%
3RatAttacK: No Honorgroups of 8+ · 1 on average0/50+0
4NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 160 on average173/500−41−19.1%
5Vital Rust - EU MonthlyEU · no group limit · 83 on average80/100−2−2.4%
6Magic Rust Vanilla (Monthly) JUST WIPED | 15.10no group limit · 70 on average97/100+27+38.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [DEV] Fireabend?

No gather rate appears in the name of [DEV] Fireabend. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [DEV] Fireabend?

The map on [DEV] Fireabend is procedural, size 3,750, with seed 55555, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Player Count

Where does [DEV] Fireabend sit in the rankings?

In the top 72% of all ranked servers, [DEV] Fireabend is #15,929 on player hours over the last seven days.

What is the population on [DEV] Fireabend?

The current count for [DEV] Fireabend is 0 players. Average players over the last seven days: 0.

Wipe Cycle

When does [DEV] Fireabend schedule its wipes?

Every few hours [DEV] Fireabend makes a new world. No resets count as wipes, and it keeps no wipe schedule.

Server Details

Where can [DEV] Fireabend be found?

For [DEV] Fireabend, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 145.239.232.105:27016 is its address.

Is [DEV] Fireabend performing well?

Server fps over the last 48 hours: 203 on average, 166 at the lowest. 82,254 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,718 MB. Low fps and growing entities are the source of felt lag.

[DEV] Fireabend is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on [DEV] Fireabend. Joining requires the same protocol on your game, which Steam updates.

Is [DEV] Fireabend up, and how consistent is its uptime?

The server is live: [DEV] Fireabend is online. Its own uptime figure dates the last restart to roughly 14 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 23 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [DEV] Fireabend?

Published by [DEV] Fireabend for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [DEV] Fireabend show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [DEV] Fireabend: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to [DEV] Fireabend?

Type client.connect 145.239.232.105:27016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp0
Max players Capacity: 0 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.