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RUST ANALYTICS
LIVE37,947PLY11,525SRV
QUOTE 147.124.192.191:28080 Online checked 13m ago

Holidays - PvE - It's a Holiday all Year

monthly wipes moddedoxidepve
Players · last
0/ 50
−1−100.0%24h
0% full
Day range 0 2
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
−1
−100.0% from 1
7-day average
1
peak 4
Rank
#4,385
top 20%
Rank · 7d ago
#16,509
12124 places up
Last wipe
3d ago
monthly schedule
Next wipe
22d 15h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
77
player hours, last seven days
Map
3500
Procedural Map · seed 481981
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 15h

The force wipe · high confidence

usual gap
8.1 days
between real wipes
wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:10 UTC3d ago 4 – running 0
Fri 2 Oct, 10:46 UTC11d ago 0 – 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average2/200−22−91.7%
2桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 76 on average26/100−54−67.5%
3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average65/200−2−2.4%
4[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average45/200−6−11.8%
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average67/125+2+2.3%
6[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average7/150−12−62.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Holidays - PvE - It's a Holiday all Year?

No gather rate appears in the name of Holidays - PvE - It's a Holiday all Year. The default group size of 8 players applies here. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

What is the current map on Holidays - PvE - It's a Holiday all Year?

A procedural map of size 3,500 with seed 481981 runs on Holidays - PvE - It's a Holiday all Year, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does Holidays - PvE - It's a Holiday all Year sit in the rankings?

In the top 20% of all ranked servers, Holidays - PvE - It's a Holiday all Year is #4,385 on player hours over the last seven days.

How many players does Holidays - PvE - It's a Holiday all Year have?

0 of 50 slots on Holidays - PvE - It's a Holiday all Year are filled at the moment. The mean over the last seven days is 1 players, reaching 4 at its highest. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 2 players.

Wipe Cycle

How does Holidays - PvE - It's a Holiday all Year handle wipe day?

The average peak across its recent wipes is 2 players. 5 hours after the latest wipe, the crowd reached its peak.

On what cycle does Holidays - PvE - It's a Holiday all Year wipe?

A single monthly wipe is what Holidays - PvE - It's a Holiday all Year runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 3 days 10 hours ago the current world was created. The tags state monthly wipes.

Server Details

Where can Holidays - PvE - It's a Holiday all Year be found?

No region is published by Holidays - PvE - It's a Holiday all Year. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 147.124.192.191:28080 is its address.

How is the performance on Holidays - PvE - It's a Holiday all Year?

Server fps over the last 48 hours: 95 on average, 56 at the lowest. At its peak it held 68,865 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,781 MB. A climbing entity count plus low fps is the lag players report.

Holidays - PvE - It's a Holiday all Year runs which version of Rust?

Rust network protocol 2634 and build 167398 on Windows is what Holidays - PvE - It's a Holiday all Year runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Holidays - PvE - It's a Holiday all Year?

Online at this moment: Holidays - PvE - It's a Holiday all Year. Its own uptime figure dates the last restart to roughly 13 hours ago. The last 7 full days give 49% uptime, 83 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Holidays - PvE - It's a Holiday all Year?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Holidays - PvE - It's a Holiday all Year publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Holidays - PvE - It's a Holiday all Year?

The following Rust Analytics lists feature Holidays - PvE - It's a Holiday all Year: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How to Join

What is the process to join Holidays - PvE - It's a Holiday all Year?

The console route: start Rust, press F1, enter client.connect 147.124.192.191:28080. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/f8msecxhjE.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.