RustDedicatePVE
Key statistics
the figures behind the quote- Players now
- 0/ 6 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71%
- Rank · 7d ago
- #16,839 ▲872 places up
- Last wipe
- 85d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1500 Procedural Map · seed 1356923124
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 50/245 | ▲+20+69.0% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.1% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 22/1000 | ▼−11−32.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 7/1000 | ▼−6−47.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 32/700 | ▼−53−62.2% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average | 28/200 | ▲+4+19.1% |
Quick answers
from the figures on this pageServer Rules
How is RustDedicatePVE configured in terms of rules and settings?
No gather rate appears in the name of RustDedicatePVE. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
Which map is played on RustDedicatePVE?
The map on RustDedicatePVE is procedural, size 1,500, with seed 1356923124, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
Where does RustDedicatePVE sit in the rankings?
For the last seven days, RustDedicatePVE holds rank #15,967 on player hours, in the top 71% of all ranked servers.
How many players does RustDedicatePVE have?
0 of 6 slots on RustDedicatePVE are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
When does RustDedicatePVE schedule its wipes?
The record holds too few of RustDedicatePVE's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 85 days 5 hours ago the current world was created.
Server Overview
Where can RustDedicatePVE be found?
There is no region published for RustDedicatePVE. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 147.45.164.131:28015 is its address.
Is RustDedicatePVE performing well?
Server fps over the last 48 hours: 233 on average, 211 at the lowest. At its peak it held 12,392 entities: buildings, deployables and the rest of the world. Up to 3,736 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
RustDedicatePVE runs which version of Rust?
The build is Rust network protocol 2631 and build 158240 on Linux, running on RustDedicatePVE. Your game needs the same protocol to get in; Steam takes care of the update.
Is RustDedicatePVE up, and how consistent is its uptime?
Online at this moment: RustDedicatePVE. 6 days 14 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 20 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on RustDedicatePVE?
Published by RustDedicatePVE for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp6 (Max players): Capacity: 6 slots; ts8 (Group limit): Team size stays at the game default of 8; v2631 (Protocol): To join, your game needs protocol 2631; cs158240 (Build): Build 158240; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
RustDedicatePVE appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include RustDedicatePVE: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What is the process to join RustDedicatePVE?
The console route: start Rust, press F1, enter client.connect 147.45.164.131:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp6
ts8
v2631
cs158240
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.