FAR: Chill PvE [EU Biweekly]
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 2 peak 10
- Rank
- #2,123 top 9% · #802 in EU
- Rank · 7d ago
- #1,819 ▼304 places down
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 17h Thu 15 Oct, 18:14 UTC
- Group limit
- 5 max players per team
- Gather rate
- – no rate in the name
- Score
- 416 player hours, last seven days
- Map
- 4250 Procedural Map · seed 781573423
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 7 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 14 days between real wipes
- wipe-day peak
- 15 players, last three wipes
- crowd held
- 0% else halves by day 6
Coming wipes
- 1d 17hThu 15 Oct, 18:14 UTC
- 15d 17hThu 29 Oct, 18:14 UTC
- 22d 18hThu 5 Nov, 19:00 UTCFW
- 29d 17hThu 12 Nov, 18:14 UTC
- 43d 17hThu 26 Nov, 18:14 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 43 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTC FW12d ago | 12 | – | running | 0 |
| Thu 17 Sep, 18:17 UTC26d ago | 18 | halved by day 6 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | FAR: Serene PvE [EU Biweekly]EU · groups of 5 · biweekly · 1 on average | 0/25 | ▪+0 | |
| 2 | [EU/UA] GRAND ISLAND PVEEU · groups of 5 · biweekly · 3 on average | 0/50 | ▼−1−100.0% | |
| 3 | LATIA PVE |Custom Items,Raidable Bases,Boss,Events|EU · groups of 5 · biweekly · 1 on average | 0/100 | ▪+0 | |
| 4 | ZipClaw Biweekly | PVE | для новичковEU · groups of 5 · biweekly · 1 on average | 0/100 | ▪+0 | |
| 5 | [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 11 on average | 3/100 | ▲+2+140.0% | |
| 6 | [EU/GER] Der Aussenposten PvE | Vanilla | Beginners WelcomeEU · groups of 8+ · biweekly · 5 on average | 1/75 | ▲+1 |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on FAR: Chill PvE [EU Biweekly]?
No gather rate appears in the name of FAR: Chill PvE [EU Biweekly]. Group size is capped at 5 players. pve is the mode, player-versus-player combat is absent. The server browser lists it under Community, as a community server. Carbon plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
What is the current map on FAR: Chill PvE [EU Biweekly]?
FAR: Chill PvE [EU Biweekly] uses a procedural map of size 4,250 with seed 781573423, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What is the rank of FAR: Chill PvE [EU Biweekly]?
In the top 9% of all ranked servers, FAR: Chill PvE [EU Biweekly] is #2,123 on player hours over the last seven days and #802 in Europe.
What is the population on FAR: Chill PvE [EU Biweekly]?
1 of 50 slots on FAR: Chill PvE [EU Biweekly] are filled right now. The seven-day average is 2 players, with a peak of 10. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 6 players.
Wipe Frequency
What happens on wipe day at FAR: Chill PvE [EU Biweekly]?
The average peak across its recent wipes is 15 players. On the latest wipe, 43 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 6 when it did not hold.
On what cycle does FAR: Chill PvE [EU Biweekly] wipe?
Its tag guides the prediction, as FAR: Chill PvE [EU Biweekly] has too few wipes on record to confirm its schedule. On Thursday 15 October at 18:14 UTC the next wipe is due. This world has been running for 12 days 6 hours. Its tags carry a wipe schedule of every two weeks.
Server Details
What is the server location for FAR: Chill PvE [EU Biweekly]?
With the EU tag, FAR: Chill PvE [EU Biweekly] lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 147.93.126.229:28015.
What is the performance like on FAR: Chill PvE [EU Biweekly]?
The last 48 hours average 45 server fps, the low being 9. The entity count reached 123,187, covering buildings, deployables and all else in the world. Memory use peaked at 4,668 MB. A climbing entity count plus low fps is the lag players report.
FAR: Chill PvE [EU Biweekly] is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on FAR: Chill PvE [EU Biweekly]. The protocol has to match for you to join, and Steam applies that update.
How reliable is FAR: Chill PvE [EU Biweekly] and is it currently online?
Online at this moment: FAR: Chill PvE [EU Biweekly]. 23 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 86% uptime, 144 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on FAR: Chill PvE [EU Biweekly]?
Published by FAR: Chill PvE [EU Biweekly] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts5 (Group limit): Team size caps at 5; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): The world is the danger here, not other players; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.
FAR: Chill PvE [EU Biweekly] appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature FAR: Chill PvE [EU Biweekly]: Rust servers: Europe, Rust community servers, Best Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How to Join
How can I connect to FAR: Chill PvE [EU Biweekly]?
Type client.connect 147.93.126.229:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/ZTSQ43gcGV.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^y,^b,^v,EU,^p,gmrust,cs167781,ts5
Game
gmrust
mp50
ts5
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Mods and access
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
