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RUST ANALYTICS
LIVE61,017PLY11,576SRV
QUOTE 85.114.138.34:28015 Online EU checked 14m ago

FAR: Serene PvE [EU Biweekly]

biweekly wipes vanillacarbonpve
Players · last
0/ 25
−2−100.0%24h
0% full
Day range 0 4
7-day avg 1 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 25
0% full
Change · 24h
−2
−100.0% from 2
7-day average
1
peak 7
Rank
#3,068
top 14% · #1135 in EU
Rank · 7d ago
#2,563
505 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 5h
Thu 15 Oct, 18:15 UTC
Group limit
5 max
players per team
Gather rate
–
no rate in the name
Score
196
player hours, last seven days
Map
4250
Procedural Map · seed 1099315923
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:15 UTCin 1d 5h

Its biweekly schedule tag · low confidence

usual gap
14 days
between real wipes
wipe-day peak
10
players, last three wipes
crowd held
0%
else halves by day 4

Coming wipes

  1. 1d 5hThu 15 Oct, 18:15 UTC
  2. 15d 5hThu 29 Oct, 18:15 UTC
  3. 22d 6hThu 5 Nov, 19:00 UTCFW
  4. 29d 5hThu 12 Nov, 18:15 UTC
  5. 43d 5hThu 26 Nov, 18:15 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:15 UTC FW12d ago 9 – running 2
Thu 17 Sep, 18:13 UTC26d ago 11 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1FAR: Chill PvE [EU Biweekly]EU · groups of 5 · biweekly · 2 on average2/50+0−20.0%
2[EU/UA] GRAND ISLAND PVEEU · groups of 5 · biweekly · 3 on average0/50−1
3LATIA PVE |Custom Items,Raidable Bases,Boss,Events|EU · groups of 5 · biweekly · 1 on average0/100−1−100.0%
4ZipClaw Biweekly | PVE | для новичковEU · groups of 5 · biweekly · 1 on average0/100−3−100.0%
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 11 on average9/100+0+3.8%
6[EU/GER] Der Aussenposten PvE | Vanilla | Beginners WelcomeEU · groups of 8+ · biweekly · 5 on average1/75−3−72.1%

Quick answers

from the figures on this page

Rules & Settings

How is FAR: Serene PvE [EU Biweekly] configured in terms of rules and settings?

No gather rate is given in the name of FAR: Serene PvE [EU Biweekly]. 5 players is the upper limit for a group. It runs pve, player-versus-player combat is absent. The server browser lists it under Community, as a community server. Carbon plugins are running. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on FAR: Serene PvE [EU Biweekly]?

A procedural map of size 4,250 with seed 1099315923 runs on FAR: Serene PvE [EU Biweekly], created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does FAR: Serene PvE [EU Biweekly] sit in the rankings?

On seven-day player hours, FAR: Serene PvE [EU Biweekly] sits at #3,068, in the top 14% across ranked servers and #1,135 in Europe.

How many players does FAR: Serene PvE [EU Biweekly] have?

0 of 25 slots on FAR: Serene PvE [EU Biweekly] are filled right now. The mean over the last seven days is 1 players, reaching 7 at its highest. At 09:00 UTC in the last 48 hours, it averaged 4 players, the busiest hour.

Wipe Frequency

What happens on wipe day at FAR: Serene PvE [EU Biweekly]?

The average peak across its recent wipes is 10 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 4 the crowd dropped below half.

How often does FAR: Serene PvE [EU Biweekly] wipe?

The prediction follows the tag because too few of FAR: Serene PvE [EU Biweekly]'s wipes are on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 18:15 UTC. This world has been running for 12 days 18 hours. A fortnightly wipe is published in its tags.

Server Overview

What is the server location for FAR: Serene PvE [EU Biweekly]?

In Europe, FAR: Serene PvE [EU Biweekly] lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 85.114.138.34:28015 is its address.

Is FAR: Serene PvE [EU Biweekly] performing well?

The last 48 hours average 83 server fps, the low being 57. 115,292 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,329 MB. What players feel as lag is low fps together with a rising entity count.

FAR: Serene PvE [EU Biweekly] is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on FAR: Serene PvE [EU Biweekly]. Your game needs the same protocol to get in; Steam takes care of the update.

Is FAR: Serene PvE [EU Biweekly] up, and how consistent is its uptime?

Online at this moment: FAR: Serene PvE [EU Biweekly]. 11 hours ago is when it last restarted, judging by the uptime it reports. 99% is its uptime for the last 7 full days, 166 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on FAR: Serene PvE [EU Biweekly]?

These tags are published by FAR: Serene PvE [EU Biweekly] and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): Slot count: 25; ts5 (Group limit): Teams take no more than 5; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): The world is the danger here, not other players; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The browser places this server in Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.

FAR: Serene PvE [EU Biweekly] appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature FAR: Serene PvE [EU Biweekly]: Rust servers: Europe, Rust community servers, Best Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to FAR: Serene PvE [EU Biweekly]?

The console route: start Rust, press F1, enter client.connect 85.114.138.34:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/ZTSQ43gcGV.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,^y,^b,^v,EU,^p,gmrust,cs167781,ts5

Game

gmrust
Game mode Survival in the standard Rust format.
mp25
Max players Slot count: 25.
ts5
Group limit Teams take no more than 5.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.