In Rust we trust
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- #16,839 ▲853 places up
- Last wipe
- 34d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1500 Procedural Map · seed 1700359132
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 146/300 | ▲+68+88.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 203/245 | ▲+106+110.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+3+3.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 101/1000 | ▼−2−2.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 40/1000 | ▼−4−9.6% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average | 83/200 | ▲+6+7.4% |
Quick answers
from the figures on this pageServer Rules
How is In Rust we trust configured in terms of rules and settings?
No gather rate is given in the name of In Rust we trust. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.
What is the current map on In Rust we trust?
In Rust we trust uses a procedural map of size 1,500 with seed 1700359132, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does In Rust we trust hold in the server rankings?
In the top 71% of all ranked servers, In Rust we trust is #15,986 on player hours over the last seven days.
How full is In Rust we trust?
Right now, In Rust we trust is offline; the last sighting was 4 days 18 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does In Rust we trust wipe?
There are too few wipes on record for In Rust we trust to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 34 days 21 hours ago the current world was created.
Server Overview
What is the server location for In Rust we trust?
No region is published by In Rust we trust. Rust Analytics reports the location a server claims, not the machine's actual location. 147.93.160.205:28915 is its address.
What Rust version is In Rust we trust running?
The version in use at In Rust we trust: Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is In Rust we trust and is it currently online?
Offline at this moment: In Rust we trust. Last seen 4 days 18 hours ago. The last 7 full days give 43% uptime, 73 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on In Rust we trust?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which In Rust we trust publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature In Rust we trust?
The following Rust Analytics lists feature In Rust we trust: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What is the process to join In Rust we trust?
The console route: start Rust, press F1, enter client.connect 147.93.160.205:28915. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
