A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,335 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 16h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 73664
- First seen
- 26 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 474 on average | 400/450 | ▲+389+3471.4% | |
| 2 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 394 on average | 21/250 | ▼−8−27.6% | |
| 3 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 380 on average | 32/250 | ▼−40−55.7% | |
| 4 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 310 on average | 132/200 | ▲+13+10.6% | |
| 5 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 301 on average | 57/200 | ▼−18−23.5% | |
| 6 | Rustafied.com - EU FridayEU · groups of 16+ · weekly · 247 on average | 68/100 | ▼−26−27.7% |
Quick answers
from the figures on this pageMap and Rules
How is A Rust Server configured in terms of rules and settings?
No gather rate appears in the name of A Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on A Rust Server?
The map on A Rust Server is procedural, size 3,000, with seed 73664, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
Where does A Rust Server sit in the rankings?
In the top 69% of all ranked servers, A Rust Server is #15,335 on player hours over the last seven days.
What is the population on A Rust Server?
On A Rust Server, 0 players are in now, out of 40 slots. Average players over the last seven days: 0.
Wipe Frequency
When does A Rust Server schedule its wipes?
There are too few wipes on record for A Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 16 hours ago the current world was created.
Server Info
What is the server location for A Rust Server?
There is no region published for A Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 148.113.16.215:50012 is its address.
Is A Rust Server performing well?
Server fps over the last 48 hours: 199 on average, 126 at the lowest. 42,434 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 1,745 MB. What players feel as lag is low fps together with a rising entity count.
A Rust Server runs which version of Rust?
The build is Rust network protocol 2635 and build 168909 on Linux, running on A Rust Server. The protocol has to match for you to join, and Steam applies that update.
Is A Rust Server up, and how consistent is its uptime?
A Rust Server is up. It is taking players now. The reported uptime puts its last restart at about 15 hours ago. The earliest Rust Analytics saw it was 26 October 2026.
Server Tags
What is the meaning of the tags on A Rust Server?
Published by A Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does A Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature A Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
What is the process to join A Rust Server?
Type client.connect 148.113.16.215:50012 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.