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RUST ANALYTICS
LIVE34,983PLY11,451SRV
QUOTE 149.154.11.115:28315 Offline checked 10d ago

WEAPONS DEFENSE TEST

moddedcarbon
Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,991
top 71%
Rank · 7d ago
#16,897
906 places up
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:13 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average59/300−14−19.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average49/225+0−0.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−1.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average15/1000−6−28.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−6−44.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average15/700−34−69.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on WEAPONS DEFENSE TEST?

The name of WEAPONS DEFENSE TEST carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on WEAPONS DEFENSE TEST?

A procedural map runs on WEAPONS DEFENSE TEST, created by the game.

Player Count

Where does WEAPONS DEFENSE TEST sit in the rankings?

In the top 71% of all ranked servers, WEAPONS DEFENSE TEST is #15,991 on player hours over the last seven days.

How full is WEAPONS DEFENSE TEST?

At present, WEAPONS DEFENSE TEST is offline; the last sighting was 10 days 6 hours ago.

Wipe Schedule

What can you expect on wipe day for WEAPONS DEFENSE TEST?

The average peak across its recent wipes is 0 players. On the latest wipe, 8 hours after the wipe, the crowd peaked.

When does WEAPONS DEFENSE TEST schedule its wipes?

No rhythm can be told for WEAPONS DEFENSE TEST yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 10 days 14 hours ago the current world was created.

Server Overview

Where can WEAPONS DEFENSE TEST be found?

There is no region published for WEAPONS DEFENSE TEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 149.154.11.115:28315 is its address.

WEAPONS DEFENSE TEST runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on WEAPONS DEFENSE TEST. Joining requires the same protocol on your game, which Steam updates.

How reliable is WEAPONS DEFENSE TEST and is it currently online?

No response from WEAPONS DEFENSE TEST. It was last seen 10 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 26 September 2026.

Tags and Rankings

What is the meaning of the tags on WEAPONS DEFENSE TEST?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which WEAPONS DEFENSE TEST publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

WEAPONS DEFENSE TEST appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, WEAPONS DEFENSE TEST matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join WEAPONS DEFENSE TEST?

Type client.connect 149.154.11.115:28315 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.