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RUST ANALYTICS
LIVE81,507PLY11,761SRV
QUOTE 15.204.68.251:20572 Online checked 12m ago

EDH | Rust Server [2x Gather, 5x Stack, QoL+]

2x moddedoxide
Players · last
0/ 12
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 12
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,986
top 71%
Rank · 7d ago
#7,755
8231 places down
Last wipe
11d ago
no schedule published
Next wipe
22d 23h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 296733043
First seen
30 Sep 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 23h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 654 on average497/550−47−8.6%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 428 on average352/375−28−7.3%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average391/500+102+35.3%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 292 on average54/1000−84−61.0%
5Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 261 on average19/100−22−53.4%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 258 on average245/310+45+22.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

EDH | Rust Server [2x Gather, 5x Stack, QoL+] carries its gather rate in its name: 2x. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

EDH | Rust Server [2x Gather, 5x Stack, QoL+] uses a procedural map of size 3,500 with seed 296733043, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does EDH | Rust Server [2x Gather, 5x Stack, QoL+] sit in the rankings?

For the last seven days, EDH | Rust Server [2x Gather, 5x Stack, QoL+] holds rank #15,986 on player hours, in the top 71% of all ranked servers.

What is the population on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

0 of 12 slots on EDH | Rust Server [2x Gather, 5x Stack, QoL+] are filled right now. Average players over the last seven days: 0.

Wipe Frequency

How does EDH | Rust Server [2x Gather, 5x Stack, QoL+] handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does EDH | Rust Server [2x Gather, 5x Stack, QoL+] wipe?

The only wipe at EDH | Rust Server [2x Gather, 5x Stack, QoL+] is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 11 days 22 hours old.

Server Info

Where can EDH | Rust Server [2x Gather, 5x Stack, QoL+] be found?

No region is published by EDH | Rust Server [2x Gather, 5x Stack, QoL+]. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 15.204.68.251:20572.

What is the performance like on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

The last 48 hours average 106 server fps, the low being 51. 68,244 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,829 MB. A climbing entity count plus low fps is the lag players report.

EDH | Rust Server [2x Gather, 5x Stack, QoL+] runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on EDH | Rust Server [2x Gather, 5x Stack, QoL+]. Your game needs the same protocol to get in; Steam takes care of the update.

Is EDH | Rust Server [2x Gather, 5x Stack, QoL+] up, and how consistent is its uptime?

EDH | Rust Server [2x Gather, 5x Stack, QoL+] is up. It is taking players now. 5 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 89% uptime, 150 of 168 hours. The earliest Rust Analytics saw it was 30 September 2026.

Server Tags

How should you interpret the tags on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

Published by EDH | Rust Server [2x Gather, 5x Stack, QoL+] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp12 (Max players): Slot count: 12; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

These Rust Analytics lists include EDH | Rust Server [2x Gather, 5x Stack, QoL+]: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Joining the Server

What is the process to join EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

The console route: start Rust, press F1, enter client.connect 15.204.68.251:20572. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp12
Max players Slot count: 12.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.