测试测试
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,946 top 71%
- Rank · 7d ago
- #16,839 ▲893 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 32 on average | 32/100 | ▼−3−8.6% | |
| 2 | 【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 27 on average | 29/200 | ▪+0−0.3% | |
| 3 | [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 24 on average | 26/100 | ▪+0−0.6% | |
| 4 | #10-[搞就完了]10倍/10.15新档/无权/萌新首选EA · no group limit · 24 on average | 27/100 | ▲+1+2.2% | |
| 5 | [守护]10倍/10.15新档/传送/萌新/乘风破浪EA · no group limit · 22 on average | 22/100 | ▼−2−9.3% | |
| 6 | [霸道]10000000倍-10.15日-萌新首选-稳定长久EA · no group limit · 22 on average | 29/100 | ▲+2+6.4% |
Quick answers
from the figures on this pageServer Rules
How is 测试测试 configured in terms of rules and settings?
The name of 测试测试 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on 测试测试?
The game generates the procedural map on 测试测试.
Player Count
What is the rank of 测试测试?
For the last seven days, 测试测试 holds rank #15,946 on player hours, in the top 71% of all ranked servers.
How many players does 测试测试 have?
At present, 测试测试 is offline; the last sighting was 9 days 12 hours ago.
Wipe Frequency
When does 测试测试 schedule its wipes?
The record holds too few of 测试测试's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 9 days 12 hours old.
Server Overview
What is the server location for 测试测试?
Its name points to Asia, but 测试测试 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 15.235.180.140:21015 is its address.
测试测试 is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Windows, running on 测试测试. Joining requires the same protocol on your game, which Steam updates.
How reliable is 测试测试 and is it currently online?
No response from 测试测试. It was last seen 9 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 6 October 2026.
Tags and Rankings
What is the meaning of the tags on 测试测试?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which 测试测试 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does 测试测试 show up in Rust Analytics lists and filters?
These Rust Analytics lists include 测试测试: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to 测试测试?
The console route: start Rust, press F1, enter client.connect 15.235.180.140:21015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.