cowboy's buck-a-roo shop all are welcome
Key statistics
the figures behind the quote- Players now
- 0/ 25 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #7,237 top 32%
- Rank · 7d ago
- #4,830 ▼2407 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 16 player hours, last seven days
- Map
- 4500 Procedural Map · seed 423696
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 6.6 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:42 UTC12d ago | 3 | – | running | 0 |
| Fri 25 Sep, 01:49 UTC19d ago | 1 | held half | 6.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 30/300 | ▼−24−43.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 0/245 | ▼−43−100.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 6/1000 | ▼−10−61.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−6−86.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 10/700 | ▼−34−77.4% |
Quick answers
from the figures on this pageServer Rules
How is cowboy's buck-a-roo shop all are welcome configured in terms of rules and settings?
No gather rate appears in the name of cowboy's buck-a-roo shop all are welcome. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the current map on cowboy's buck-a-roo shop all are welcome?
A procedural map of size 4,500 with seed 423696 runs on cowboy's buck-a-roo shop all are welcome, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What position does cowboy's buck-a-roo shop all are welcome hold in the server rankings?
In the top 32% of all ranked servers, cowboy's buck-a-roo shop all are welcome is #7,237 on player hours over the last seven days.
What is the population on cowboy's buck-a-roo shop all are welcome?
0 of 25 slots on cowboy's buck-a-roo shop all are welcome are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 1 players.
Wipe Frequency
What can you expect on wipe day for cowboy's buck-a-roo shop all are welcome?
The average peak across its recent wipes is 2 players. 7 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
On what cycle does cowboy's buck-a-roo shop all are welcome wipe?
No rhythm can be told for cowboy's buck-a-roo shop all are welcome yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 days 8 hours ago the current world was created.
Server Info
Where can cowboy's buck-a-roo shop all are welcome be found?
There is no region published for cowboy's buck-a-roo shop all are welcome. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 15.235.23.16:28015 is its address.
How is the performance on cowboy's buck-a-roo shop all are welcome?
Server fps over the last 48 hours: 128 on average, 72 at the lowest. The entity count reached 127,278, covering buildings, deployables and all else in the world. Up to 5,444 MB of memory was used. Low fps and growing entities are the source of felt lag.
cowboy's buck-a-roo shop all are welcome runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on cowboy's buck-a-roo shop all are welcome. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of cowboy's buck-a-roo shop all are welcome?
The server is live: cowboy's buck-a-roo shop all are welcome is online. The reported uptime puts its last restart at about 1 hours ago. 77% is its uptime for the last 7 full days, 129 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on cowboy's buck-a-roo shop all are welcome?
These tags are published by cowboy's buck-a-roo shop all are welcome and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp25 (Max players): Slot count: 25; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature cowboy's buck-a-roo shop all are welcome?
On Rust Analytics, cowboy's buck-a-roo shop all are welcome matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join cowboy's buck-a-roo shop all are welcome?
The console route: start Rust, press F1, enter client.connect 15.235.23.16:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp25
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.