RustAimLab (private)
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,233 top 60%
- Rank · 7d ago
- #15,882 ▲2649 places up
- Last wipe
- 5d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 01:22 UTC5d ago | 1 | – | running | 0 |
| Fri 9 Oct, 17:18 UTC5d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 23/300 | ▲+2+9.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 13/225 | ▼−9−40.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 3/1000 | ▼−2−41.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−1 | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 6/700 | ▼−4−41.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on RustAimLab (private)?
No gather rate appears in the name of RustAimLab (private). The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is active.
Population
What position does RustAimLab (private) hold in the server rankings?
In the top 60% of all ranked servers, RustAimLab (private) is #13,233 on player hours over the last seven days.
How many players does RustAimLab (private) have?
At present, RustAimLab (private) is offline; the last sighting was 3 days 22 hours ago. The seven-day average is 0 players, with a peak of 1.
Wipe Frequency
What can you expect on wipe day for RustAimLab (private)?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
On what cycle does RustAimLab (private) wipe?
No rhythm can be told for RustAimLab (private) yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 5 days old.
Server Info
Where can RustAimLab (private) be found?
No region is published by RustAimLab (private). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 150.220.36.191:28415 is its address.
RustAimLab (private) runs which version of Rust?
Rust network protocol 2634 and build 166494 on Windows is what RustAimLab (private) runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of RustAimLab (private)?
RustAimLab (private) is down. The last time we saw it was 3 days 22 hours ago. 24% is its uptime for the last 6 full days, 34 of 144 hours. 8 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on RustAimLab (private)?
Published by RustAimLab (private) for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does RustAimLab (private) show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RustAimLab (private): Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How to Join
How can I connect to RustAimLab (private)?
Type client.connect 150.220.36.191:28415 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.