Skip to the page
RUST ANALYTICS
LIVE67,259PLY11,680SRV
QUOTE 151.240.92.7:28015 Offline checked 2d ago

Hotwire Test Renamed

moddedoxide
Players · last
0/ 75
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
#16,839
862 places up
Last wipe
12d ago
no schedule published
Next wipe
22d 21h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 21h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average53/300+17+45.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average86/245+44+104.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average40/1000−13−24.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−8−37.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average57/700−38−39.9%

Quick answers

from the figures on this page

Map and Rules

How is Hotwire Test Renamed configured in terms of rules and settings?

No gather rate is given in the name of Hotwire Test Renamed. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Hotwire Test Renamed?

A procedural map runs on Hotwire Test Renamed, created by the game.

Player Count

Where does Hotwire Test Renamed sit in the rankings?

For the last seven days, Hotwire Test Renamed holds rank #15,977 on player hours, in the top 71% of all ranked servers.

How full is Hotwire Test Renamed?

At present, Hotwire Test Renamed is offline; the last sighting was 2 days 15 hours ago. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at Hotwire Test Renamed?

An average of 0 players marked the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd reached its peak.

On what cycle does Hotwire Test Renamed wipe?

Once a month, at the force wipe, Hotwire Test Renamed wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 3 hours old.

Server Info

What is the server location for Hotwire Test Renamed?

For Hotwire Test Renamed, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 151.240.92.7:28015.

What Rust version is Hotwire Test Renamed running?

The version in use at Hotwire Test Renamed: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Hotwire Test Renamed?

Offline at this moment: Hotwire Test Renamed. Last seen 2 days 15 hours ago. 4% is its uptime for the last 7 full days, 7 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Hotwire Test Renamed?

Published by Hotwire Test Renamed for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): Slot count: 75; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Hotwire Test Renamed show up in Rust Analytics lists and filters?

On Rust Analytics, Hotwire Test Renamed matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Hotwire Test Renamed?

The console route: start Rust, press F1, enter client.connect 151.240.92.7:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp75
Max players Slot count: 75.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.