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RUST ANALYTICS
LIVE48,339PLY11,508SRV
QUOTE 151.80.25.50:28011 Online checked 10m ago

build

Players · last
0/ 5
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,947
top 72%
Rank · 7d ago
#16,709
762 places up
Last wipe
12d ago
no schedule published
Next wipe
22d 8h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4250
Procedural Map · seed 2665
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

00.511.5211:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 8h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 8hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【南瓜】Build-TestEA · groups of 8+ · 11 on average19/101+5+31.8%
2Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average2/25+2
3[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average105/999−17−13.8%
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average35/999+9+32.9%
5[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average91/150+27+42.0%
6Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average87/100+66+304.7%

Quick answers

from the figures on this page

Map and Rules

How is build configured in terms of rules and settings?

The name of build carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on build?

A procedural map of size 4,250 with seed 2665 runs on build, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does build sit in the rankings?

In the top 72% of all ranked servers, build is #15,947 on player hours over the last seven days.

How many players does build have?

0 of 5 slots on build are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for build?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does build wipe?

Once a month, at the force wipe, build wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 16 hours old.

Server Info

Where can build be found?

For build, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 151.80.25.50:28011.

What is the performance like on build?

Average server fps for the last 48 hours is 1; the floor was 1. 100,644 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,558 MB. Low fps and growing entities are the source of felt lag.

build runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what build runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is build and is it currently online?

The server is live: build is online. Its own uptime figure dates the last restart to roughly 23 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on build?

These tags are published by build and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature build?

The following Rust Analytics lists feature build: Rust build and creative servers and Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join build?

The console route: start Rust, press F1, enter client.connect 151.80.25.50:28011. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.