staging
Key statistics
the figures behind the quote- Players now
- 0/ 150 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,974 top 71%
- Rank · 7d ago
- #16,709 ▲735 places up
- Last wipe
- 19d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 59991
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 10:41 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 161/225 | ▼−11−6.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 118/200 | ▲+16+15.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 417/425 | ▲+20+5.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 142/200 | ▲+51+56.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 26/250 | ▪+0+0.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 120/175 | ▲+33+38.1% |
Quick answers
from the figures on this pageRules & Settings
How is staging configured in terms of rules and settings?
The name of staging carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on staging?
A procedural map of size 4,500 with seed 59991 runs on staging, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does staging hold in the server rankings?
For the last seven days, staging holds rank #15,974 on player hours, in the top 71% of all ranked servers.
How many players does staging have?
0 of 150 slots on staging are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
What happens on wipe day at staging?
Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does staging wipe?
No rhythm can be told for staging yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 19 days 12 hours old.
Server Details
What is the server location for staging?
There is no region published for staging. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 151.80.25.50:28013.
Is staging performing well?
Average server fps for the last 48 hours is 1; the floor was 1. 115,968 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,857 MB. A climbing entity count plus low fps is the lag players report.
staging is on which Rust version?
Rust network protocol 2635 and build 167888 on Linux is what staging runs. The protocol has to match for you to join, and Steam applies that update.
Is staging up, and how consistent is its uptime?
Online at this moment: staging. 1 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on staging?
These tags are published by staging and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Slot count: 150; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167888 (Build): Game build: 167888; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does staging show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature staging: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join staging?
Type client.connect 151.80.25.50:28013 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2635,gmrust,cs167888,ts8
Game
gmrust
mp150
ts8
v2635
cs167888
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.