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RUST ANALYTICS
LIVE37,279PLY11,455SRV
QUOTE 152.228.227.134:31100 Offline checked 25d ago

4Netplayers Tahana Only

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,478
top 70%
Rank · 7d ago
#15,850
372 places up
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average23/300−2−8.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average17/225−7−29.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average4/1000−3−40.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000+0
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average8/700−3−28.4%

Quick answers

from the figures on this page

Rules & Settings

How is 4Netplayers Tahana Only configured in terms of rules and settings?

The name of 4Netplayers Tahana Only carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on 4Netplayers Tahana Only?

The map on 4Netplayers Tahana Only is procedural, size 1,500, with seed 1, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does 4Netplayers Tahana Only sit in the rankings?

In the top 70% of all ranked servers, 4Netplayers Tahana Only is #15,478 on player hours over the last seven days.

What is the population on 4Netplayers Tahana Only?

Right now, 4Netplayers Tahana Only is offline; the last sighting was 25 days 17 hours ago.

Wipe Cycle

On what cycle does 4Netplayers Tahana Only wipe?

There are too few wipes on record for 4Netplayers Tahana Only to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 40 days 19 hours.

Server Info

What is the location of 4Netplayers Tahana Only?

For 4Netplayers Tahana Only, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 152.228.227.134:31100 is its address.

4Netplayers Tahana Only is on which Rust version?

The build is Rust network protocol 2633 and build 164530 on Linux, running on 4Netplayers Tahana Only. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of 4Netplayers Tahana Only?

Offline at this moment: 4Netplayers Tahana Only. Last seen 25 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on 4Netplayers Tahana Only?

These tags are published by 4Netplayers Tahana Only and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does 4Netplayers Tahana Only show up in Rust Analytics lists and filters?

These Rust Analytics lists include 4Netplayers Tahana Only: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

How can I connect to 4Netplayers Tahana Only?

Type client.connect 152.228.227.134:31100 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.