Wild Valley
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #5,512 top 25%
- Rank · 7d ago
- #5,888 ▲376 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 38 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:01 UTC11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 58/300 | ▼−41−41.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 49/225 | ▼−12−19.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−3.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 17/1000 | ▼−18−50.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 9/1000 | ▼−8−47.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 17/700 | ▼−42−71.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Wild Valley?
No gather rate is given in the name of Wild Valley. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
Population
What is the rank of Wild Valley?
For the last seven days, Wild Valley holds rank #5,512 on player hours, in the top 25% of all ranked servers.
How full is Wild Valley?
Right now, Wild Valley is offline; the last sighting was 2 hours ago. Average players over seven days: 1; peak: 1. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 1 players.
Wipe Schedule
How does Wild Valley handle wipe day?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does Wild Valley schedule its wipes?
The record holds too few of Wild Valley's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 5 hours ago the current world was created.
Server Info
What is the server location for Wild Valley?
There is no region published for Wild Valley. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 153.231.58.191:28015 is its address.
Wild Valley runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what Wild Valley runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Wild Valley?
No response from Wild Valley. It was last seen 2 hours ago. 23% is its uptime for the last 7 full days, 39 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on Wild Valley?
These tags are published by Wild Valley and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Wild Valley show up in Rust Analytics lists and filters?
These Rust Analytics lists include Wild Valley: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Wild Valley?
Type client.connect 153.231.58.191:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.